Sheng-Yi Hsu

According to our database1, Sheng-Yi Hsu authored at least 10 papers between 2005 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2019
Effects of Game Design Features on Player-Avatar Relationships and Motivation for Buying Decorative Virtual Items.
Proceedings of the 2019 DiGRA International Conference: Game, 2019

2018
Adaptive Tracking Control for Robots With an Interneural Computing Scheme.
IEEE Trans. Neural Networks Learn. Syst., 2018

2017
Shelves: A User-Defined Block Management Tool for Visual Programming Languages.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Indicator products for observing market conditions and game trends in MMOG.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
Block Shelves for Visual Programming Languages.
CoRR, 2016

2015
The Tendency toward a Moving Equilibrium.
SIAM J. Appl. Dyn. Syst., 2015

2014
Modelling market sellers in World of Warcraft.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

Towards market seller modeling in World of Warcraft.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014

2006
A Histogram-based Symbol Timing Synchronization Algorithm for OFDM Systems.
Proceedings of the Global Telecommunications Conference, 2006. GLOBECOM '06, San Francisco, CA, USA, 27 November, 2006

2005
A New Data-Aided OFDM Symbol Timing Synchronization Algorithm Based on Histogram Processing.
Proceedings of the 2005 International Conference on Wireless Networks, 2005


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