Shiroh Itai

According to our database1, Shiroh Itai authored at least 25 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
The Effect of English Text Readability on Speech Duration of Second Language Learners.
Proceedings of the 6th International Conference on Universal Village, 2022

Proposal of Robot Recreation Network System.
Proceedings of the 6th International Conference on Universal Village, 2022

Development of remote support system for robotassisted recreation for older adults.
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022

Application of a Communication Robot as a Moderator for Recreational Speech Rehabilitation.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

Development of robot-assisted recreation system based on assessment of operational issues in aged care facilities.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

System development for overseas expansion of scenario-type robot recreation program.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

2021
Speech Analysis to Evaluate Robot-Assisted Recreation of Older Adults with Dementia.
J. Robotics Mechatronics, 2021

Evaluating Effectiveness of Robot-Assisted Recreation for Older Adults by Speech Analysis.
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021

2020
Conversation Analysis of Robot-Assisted Recreation for Older Adults with Dementia.
Proceedings of the 5th International Conference on Universal Village, 2020

Development of Scenario-Type Robot Recreation Program for the Elderly with Dementia and Its Evaluation.
Proceedings of the 5th International Conference on Universal Village, 2020

2018
Method of intonation conversion for facilitating English communication between native and non-native speakers.
Proceedings of the 4th International Conference on Universal Village, 2018

2016
Creation of Shadow Media Using Point Cloud and Design of Co-creative Expression Space.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

2015
Designing the Embodied Shadow Media Using Virtual Three-Dimensional Space.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

Study About Creation of "Maai" Involving Intention Using Rhythm Controller - Development of Maai Creating Agent and Interaction Experiments Between Human and Agent.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

2014
Co-creative Bodily Expression through Remote Shadow Media System.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

Soft Interface with the Ambiguity Creation of the Action by Avatar Controller Inducing the Embodiment.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

2013
Design of Space for Expression Media with the Use of Fog.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

Bodily Expression Media by Dual Domain Design of Shadow.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

2011
Shadow awareness: enhancing theater space through the mutual projection of images on a connective slit screen.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Utilization of Shadow Media - Supporting Co-Creation of Bodily Expression Activity in a Group.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

2009
Shadow Awareness: Bodily Expression Supporting System with Use of Artificial Shadow.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

2008
Public viewing with shadows: Design of theater-type space where remote actors and audiences can coexist using the shadow as their own agents.
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008

2007
Shadow Arts-Communication: System Supporting Communicability for Encounter Among Remote Groups.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

2004
Co-existing communication using a robot as your agent.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004

2001
Hands-on Modelling Interfaces System for Co-creative Telecommunication.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001


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