Shiven Sharma

According to our database1, Shiven Sharma authored at least 13 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2020
Framework for extreme imbalance classification: SWIM - sampling with the majority class.
Knowl. Inf. Syst., 2020

2018
One-class classification - From theory to practice: A case-study in radioactive threat detection.
Expert Syst. Appl., 2018

Learning over subconcepts: Strategies for 1-class classification.
Comput. Intell., 2018

Synthetic Oversampling with the Majority Class: A New Perspective on Handling Extreme Imbalance.
Proceedings of the IEEE International Conference on Data Mining, 2018

2017
Sampling a Longer Life: Binary versus One-class classification Revisited.
Proceedings of the First International Workshop on Learning with Imbalanced Domains: Theory and Applications, 2017

2012
One-Class versus Binary Classification: Which and When?
Proceedings of the 11th International Conference on Machine Learning and Applications, 2012

Anomaly detection in gamma ray spectra: A machine learning perspective.
Proceedings of the 2012 IEEE Symposium on Computational Intelligence for Security and Defence Applications, 2012

Clustering Based One-Class Classification for Compliance Verification of the Comprehensive Nuclear-Test-Ban Treaty.
Proceedings of the Advances in Artificial Intelligence, 2012

2009
Coevolving intelligent game players in a cultural framework.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

2008
General Game Playing with Ants.
Proceedings of the Simulated Evolution and Learning, 7th International Conference, 2008

Learning and knowledge generation in General Games.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Knowledge Generation for Improving Simulations in UCT for General Game Playing.
Proceedings of the AI 2008: Advances in Artificial Intelligence, 2008

2007
A Multi-Agent Architecture for Game Playing.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007


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