Silvestro Veneruso

Orcid: 0000-0002-2164-5954

According to our database1, Silvestro Veneruso authored at least 12 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
A model-based simulator for smart homes: Enabling reproducibility and standardization.
J. Ambient Intell. Smart Environ., 2023

Unsupervised Segmentation of Smart Home Position Logs for Human Activity Analysis.
Proceedings of the 19th International Conference on Intelligent Environments, 2023

NICE: The Native IoT-Centric Event Log Model for Process Mining.
Proceedings of the Process Mining Workshops, 2023

2022
NOTAE: NOT A writtEn word but graphic symbols.
Proceedings of the Joint Proceedings of RCIS 2022 Workshops and Research Projects Track co-located with the 16th International Conference on Research Challenges in Information Science (RCIS 2022), 2022

Unsupervised Segmentation of Smart Home Logs for Human Habit Discovery.
Proceedings of the 18th International Conference on Intelligent Environments, 2022

A Survey on the Application of Process Mining to Smart Spaces Data.
Proceedings of the Process Mining Workshops, 2022

2021
Exploring the Historical Context of Graphic Symbols: the NOTAE Knowledge Graph and its Visual Interface.
Proceedings of the 17th Italian Research Conference on Digital Libraries, 2021

VPM: Analyzing Human Daily Habits through Process Discovery.
Proceedings of the Best Dissertation Award, Doctoral Consortium, and Demonstration & Resources Track at BPM 2021 co-located with 19th International Conference on Business Process Management (BPM 2021), Rome, Italy, September 6th - to, 2021

Unsupervised Segmentation of Human Habits in Smart Home Logs through Process Discovery.
Proceedings of the 1st Italian Forum on Business Process Management co-located with the 19th International Conference of Business Process Management (BPM 2021), 2021

2020
A game-based learning experience for improving cybersecurity awareness.
Proceedings of the Fourth Italian Conference on Cyber Security, 2020

CyberVR: An Interactive Learning Experience in Virtual Reality for Cybersecurity Related Issues.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

V-DOOR: A Real-Time Virtual Dressing Room Application Using Oculus Rift.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020


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