Thé Van Luong

Orcid: 0000-0002-0986-461X

According to our database1, Thé Van Luong authored at least 15 papers between 2010 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
Unsupervised Machine Learning for the Quadratic Assignment Problem.
Proceedings of the Metaheuristics - 14th International Conference, 2022

2013
GPU Computing for Parallel Local Search Metaheuristic Algorithms.
IEEE Trans. Computers, 2013

ParadisEO-MO-GPU: a framework for parallel GPU-based local search metaheuristics.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

2012
Parallelization Strategies for Hybrid Metaheuristics Using a Single GPU and Multi-core Resources.
Proceedings of the Parallel Problem Solving from Nature - PPSN XII, 2012

2011
Métaheuristiques parallèles sur GPU. (Parallel metaheuristics on GPU).
PhD thesis, 2011

GPU-Based Multi-start Local Search Algorithms.
Proceedings of the Learning and Intelligent Optimization - 5th International Conference, 2011

Towards ParadisEO-MO-GPU: A Framework for GPU-Based Local Search Metaheuristics.
Proceedings of the Advances in Computational Intelligence, 2011

GPU-Based Approaches for Multiobjective Local Search Algorithms. A Case Study: The Flowshop Scheduling Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2011

2010
Neighborhood Structures for GPU-Based Local Search Algorithms.
Parallel Process. Lett., 2010

Large neighborhood local search optimization on graphics processing units.
Proceedings of the 24th IEEE International Symposium on Parallel and Distributed Processing, 2010

GPU-based island model for evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

Local Search Algorithms on Graphics Processing Units. A Case Study: The Permutation Perceptron Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2010

Parallel hybrid evolutionary algorithms on GPU.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

A GPU-based iterated tabu search for solving the quadratic 3-dimensional assignment problem.
Proceedings of the 8th ACS/IEEE International Conference on Computer Systems and Applications, 2010

A hybrid genetic algorithm for Golomb ruler problem.
Proceedings of the 8th ACS/IEEE International Conference on Computer Systems and Applications, 2010


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