Thomas Ullmann

According to our database1, Thomas Ullmann authored at least 5 papers between 2000 and 2003.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Article 
PhD thesis 
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Links

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Bibliography

2003
Vertex tracing - interaktives ray tracing durch adaptiv progressives Refinement im Objektraum.
PhD thesis, 2003

Efficient Sampling of Textured Scenes in Vertex Tracing.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2001
Adaptive Progressive Vertex Tracing in Distributed Environments.
Proceedings of the 9th Pacific Conference on Computer Graphics and Applications, 2001

Adaptive Progressive Vertex Tracing for Interactive Reflections.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

2000
Intuitive Virtual Grasping for Non Haptic Environments.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000


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