Tobias Sturn

According to our database1, Tobias Sturn authored at least 8 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2021
Crowdsourcing In-Situ Data Collection Using Gamification.
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2021

2018
Engaging Citizens in Environmental Monitoring via Gaming.
Int. J. Spatial Data Infrastructures Res., 2018

2017
Limitations of Majority Agreement in Crowdsourced Image Interpretation.
Trans. GIS, 2017

2016
Local Knowledge and Professional Background Have a Minimal Impact on Volunteer Citizen Science Performance in a Land-Cover Classification Task.
Remote. Sens., 2016

Crowdsourcing In-Situ Data on Land Cover and Land Use Using Gamification and Mobile Technology.
Remote. Sens., 2016

Assessing quality of volunteer crowdsourcing contributions: lessons from the Cropland Capture game.
Int. J. Digit. Earth, 2016

2015
Cropland Capture - A Game for Improving Global Cropland Maps.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2013
Landspotting - Games for improving global land cover.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013


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