Tom Beckmann

Orcid: 0000-0003-0015-1717

According to our database1, Tom Beckmann authored at least 15 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
A Penny a Function: Towards Cost Transparent Cloud Programming.
Proceedings of the 2nd ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, 2023

Visual Replacements: Cross-Language Domain-Specific Representations in Structured Editors.
Proceedings of the 2nd ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, 2023

Too Simple? Notions of Task Complexity used in Maintenance-based Studies of Programming Tools.
Proceedings of the 31st IEEE/ACM International Conference on Program Comprehension, 2023

Structured Editing for All: Deriving Usable Structured Editors from Grammars.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
First-Class Concepts: Reified Architectural Knowledge Beyond Dominant Decompositions.
J. Object Technol., 2022

Toward a VR-Native Live Programming Environment.
Proceedings of the 1st ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, 2022

Partial Parsing for Structured Editors.
Proceedings of the 15th ACM SIGPLAN International Conference on Software Language Engineering, 2022

Toward Understanding Task Complexity in Maintenance-Based Studies of Programming Tools.
Proceedings of the 6th International Conference on the Art, 2022

Competitive Debugging: Toward Contests Promoting Debugging as a Skill.
Proceedings of the 2022 ACM SIGPLAN International Symposium on New Ideas, 2022

2021
Shortening Feedback Loops in a Live Game Development Environment.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021

Getting grammars into shape for block-based editors.
Proceedings of the SLE '21: 14th ACM SIGPLAN International Conference on Software Language Engineering, Chicago, IL, USA, October 17, 2021

First-class concepts: reifying architectural knowledge beyond the dominant decomposition.
Proceedings of the COP@ECOOP 2021: Proceedings of the 13th ACM International Workshop on Context-Oriented Programming and Advanced Modularity, 2021

2020
Visual design for a tree-oriented projectional editor.
Proceedings of the Programming'20: 4th International Conference on the Art, 2020

Efficient editing in a tree-oriented projectional editor.
Proceedings of the Programming'20: 4th International Conference on the Art, 2020

2019
Mysterious Murder - MCTS-driven Murder Mystery Generation.
Proceedings of the IEEE Conference on Games, 2019


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