# Tom Wexler

According to our database

Collaborative distances:

^{1}, Tom Wexler authored at least 22 papers between 2001 and 2016.Collaborative distances:

## Timeline

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## Bibliography

2016

Assignment Games with Conflicts: Robust Price of Anarchy and Convergence Results via Semi-Smoothness.

Theory Comput. Syst., 2016

2013

Assignment Games with Conflicts: Price of Total Anarchy and Convergence Results via Semi-Smoothness

CoRR, 2013

2012

Computing Shapley Value in Supermodular Coalitional Games.

Proceedings of the Computing and Combinatorics - 18th Annual International Conference, 2012

2011

Equilibria and Efficiency Loss in Games on Networks.

Internet Mathematics, 2011

Mediated Equilibria in Load-Balanced Games.

Chicago J. Theor. Comput. Sci., 2011

The Price of Civil Society.

Proceedings of the Internet and Network Economics - 7th International Workshop, 2011

2009

Triangulation and embedding using small sets of beacons.

J. ACM, 2009

Mediated Equilibria in Load-Balancing Games.

Proceedings of the Internet and Network Economics, 5th International Workshop, 2009

Equilibria and Efficiency Loss in Games on Networks.

Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

2008

Near-Optimal Network Design with Selfish Agents.

Theory of Computing, 2008

Strategic network formation with structural holes.

SIGecom Exchanges, 2008

The Price of Stability for Network Design with Fair Cost Allocation.

SIAM J. Comput., 2008

Strategic network formation with structural holes.

Proceedings of the Proceedings 9th ACM Conference on Electronic Commerce (EC-2008), 2008

2007

A network pricing game for selfish traffic.

Distributed Computing, 2007

The role of compatibility in the diffusion of technologies through social networks.

Proceedings of the Proceedings 8th ACM Conference on Electronic Commerce (EC-2007), 2007

A Duopoly Pricing Game for Wireless IP Services.

Proceedings of the Fourth Annual IEEE Communications Society Conference on Sensor, 2007

2006

The effect of collusion in congestion games.

Proceedings of the 38th Annual ACM Symposium on Theory of Computing, 2006

2005

A network pricing game for selfish traffic.

Proceedings of the Twenty-Fourth Annual ACM Symposium on Principles of Distributed Computing, 2005

2004

Triangulation and Embedding Using Small Sets of Beacons.

Proceedings of the 45th Symposium on Foundations of Computer Science (FOCS 2004), 2004

The Price of Stability for Network Design with Fair Cost Allocation.

Proceedings of the 45th Symposium on Foundations of Computer Science (FOCS 2004), 2004

2003

Near-optimal network design with selfish agents.

Proceedings of the 35th Annual ACM Symposium on Theory of Computing, 2003

2001

Facility Location with Nonuniform Hard Capacities.

Proceedings of the 42nd Annual Symposium on Foundations of Computer Science, 2001