According to our database1, Tony Barrera authored at least 9 papers between 2001 and 2016.
Legend:Book In proceedings Article PhD thesis Other
A chronological and mathematical overview of digital circle generation algorithms - introducing efficient 4- and 8-connected circles.
Int. J. Comput. Math., 2016
An algorithm for parallel calculation of trigonometric functions.
Proceedings of the Computing Frontiers Conference, 2013
Faster Shading by Equal Angle Interpolation of Vectors.
IEEE Trans. Vis. Comput. Graph., 2004
Fast Intensity Distribution Functions for Soft and Hard Edged Spotlights.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Shading by Spherical Linear Interpolation using De Moivre's Formula.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003
Fast specular highlights by modifying the Phong-Blinn model.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Reconstruction Filters for Bump Mapping.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002
Improved Bump Mapping by using Quadratic Vector Interpolation.
Proceedings of the Eurographics 2002, 2002
Improved Shading Performance by Avoiding Vector Normalization.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001