Toshiaki Yamanouchi

According to our database1, Toshiaki Yamanouchi authored at least 7 papers between 2015 and 2019.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
3D aerial display with micro mirror array plate and reversed depth integral photography.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
Real-time Integral Photography Holographic Pyramid using a Game Engine.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2017
Creation of 3DCG animation using a four-plane depth-fused display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Real-time integral photography using a game engine.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
3D Image Display Courses for Information Media Students.
IEEE Computer Graphics and Applications, 2016

Four-plane depth-fused 3D display using single flat panel display.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
Courses on 3D image display for students who aim to become information media engineers and creators.
Proceedings of the SIGGRAPH Asia 2015 Symposium on Education, 2015


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