Valerio De Luca

Orcid: 0000-0003-3018-7251

According to our database1, Valerio De Luca authored at least 36 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
A user experience analysis for a mobile Mixed Reality application for cultural heritage.
Virtual Real., December, 2023

Usability, user experience and mental workload in a mobile Augmented Reality application for digital storytelling in cultural heritage.
Virtual Real., June, 2023

Virtual Reality and Spatial Augmented Reality for Social Inclusion: The "Includiamoci" Project.
Inf., January, 2023

Stability of Feature Detection Algorithms in Low Quality Video Encoding.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023

An Immersive Virtual Reality Application to Preserve the Historical Memory of Tangible and Intangible Heritage.
Proceedings of the 18th International Joint Conference on Computer Vision, 2023

The Impact of Usability and Learnability on Presence Factors in a VR Human Body Navigator.
Proceedings of the Extended Reality - International Conference, 2023

Measuring the Effectiveness of Virtual Reality for Stress Reduction: Psychometric Evaluation of the ERMES Project.
Proceedings of the Extended Reality - International Conference, 2023

2022
The effects of touchless interaction on usability and sense of presence in a virtual environment.
Virtual Real., 2022

A Video Mapping Performance as an Innovative Tool to Bring to Life and Narrate a Pictorial Cycle.
Inf., 2022

A Virtual Tour for the Promotion of Tourism of the City of Bari.
Inf., 2022

Immersive virtual reality for the fruition of ancient contexts: The case of the archaeological and Naturalistic Park of Santa Maria d'Agnano in Ostuni.
Digit. Appl. Archaeol. Cult. Heritage, 2022

Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano.
Digit. Appl. Archaeol. Cult. Heritage, 2022

Wellbeing Assessment of a Museum Experience in Virtual Reality through UCL Measurement Tool Kit and Heart Rate Measurement: a Pilot Study.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022

2021
QoS monitoring in real-time streaming overlays based on lock-free data structures.
Multim. Tools Appl., 2021

Augmented Reality Applications to Support the Promotion of Cultural Heritage: The Case of the Basilica of Saint Catherine of Alexandria in Galatina.
ACM Journal on Computing and Cultural Heritage, 2021

Exhaled breath monitoring during home ventilo-therapy in COPD patients by a new distributed tele-medicine system.
J. Ambient Intell. Humaniz. Comput., 2021

Integrated Platform for sUAS Operations in Sensitive Areas with Improved Pilot Situation Awareness.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2021

2020
The impact of the input interface in a virtual environment: the Vive controller and the Myo armband.
Virtual Real., 2020

The performance of Kinect in assessing the shoulder joint mobility.
Proceedings of the 2020 IEEE International Symposium on Medical Measurements and Applications, 2020

Photogrammetric 3D Reconstruction of Small Objects for a Real-Time Fruition.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

XR-Based Mindfulness and Art Therapy: Facing the Psychological Impact of Covid-19 Emergency.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

AR-Based Visual Aids for sUAS Operations in Security Sensitive Areas.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Augmented visualization with depth perception cues to improve the surgeon's performance in minimally invasive surgery.
Medical Biol. Eng. Comput., 2019

Designing and Assessing Interactive Virtual Characters for Children Affected by ADHD.
Proceedings of the Virtual Reality and Augmented Reality, 2019

Touchless Navigation in a Multimedia Application: The Effects Perceived in an Educational Context.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

Virtual Portals for a Smart Fruition of Historical and Archaeological Contexts.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

BRAVO: A Gaming Environment for the Treatment of ADHD.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

2018
Augmented Reality to Understand the Leonardo's Machines.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2016
Haptic, Virtual Interaction and Motor Imagery: Entertainment Tools and Psychophysiological Testing.
Sensors, 2016

Development of a Virtual Simulator for Microanastomosis: New Opportunities and Challenges.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Packet losses and objective video quality metrics in H.264 video streaming.
J. Vis. Commun. Image Represent., 2015

Interactive entertainment, virtual motion training and brain ergonomy.
Proceedings of the 7th International Conference on Intelligent Technologies for Interactive Entertainment, 2015

2014
OpenSatRelaying: a Hybrid Approach to Real-Time Audio-Video Distribution over the Internet.
J. Commun., 2014

Are P2P streaming systems ready for interactive e-learning?
Proceedings of the 2014 International Conference on Education Technologies and Computers, 2014

2012
GRB_WAPI, a RESTful Framework for Grid Portals.
Proceedings of the International Conference on Computational Science, 2012

2011
A Web API Framework for Developing Grid Portals.
Proceedings of the International Conference on Computational Science, 2011


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