Veeda Michelle M. Anlacan

Orcid: 0000-0002-1241-8805

According to our database1, Veeda Michelle M. Anlacan authored at least 9 papers between 2022 and 2026.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Safety, Acceptability, and Usability of Immersive Gamification System for Use in Rehabilitation Management of Pediatric Patients with Cerebral Palsy and with Mobility Limitations (Phase 1 Trial).
Inf., 2026

2025
Acceptability of Immersive Gamification Using Semi-CAVE: An Exploratory Case Study on the Philippine Experience with Persons with Dementia and Cerebral Palsy.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 5th International Conference, 2025

2024
Development of an Economized CAVE System Emulating an HMD-Based IVR Therapy Game.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 4th International Conference, 2024

2023
Home Bound: Virtual Home for Reminiscence Therapy of Dementia Patients.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023

Moving in Space: Development Process Analysis on a Virtual Reality Therapy Application for Children with Cerebral Palsy.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023

Analysis of Virtual Reality Therapy Game Prototype for Persons Living with Dementia in the Philippines.
Proceedings of the 16th International Joint Conference on Biomedical Engineering Systems and Technologies, 2023

2022
Design Strategies on Virtual Reality for Cognitive Monitoring of Older Persons.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022

Application Design for a Virtual Reality Therapy Game for Patients with Behavioral and Psychological Symptoms of Dementia.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022

Application Design of a Virtual Reality Therapy Game for Patients with Cerebral Palsy.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022


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