Wei Li

Affiliations:
  • Stony Brook University, Stony Brook, NY, USA
  • Siemens Corporate Research, USA


According to our database1, Wei Li authored at least 15 papers between 1992 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2010
Multi-layer Volume Ray Casting on GPU.
Proceedings of the 8th IEEE VGTC / Eurographics International Symposium on Volume Graphics, 2010

2005
Visual simulation of chemical gardens.
Proceedings of the Computer Graphics International 2005, 2005

2004
Lattice-Based Flow Field Modeling.
IEEE Trans. Vis. Comput. Graph., 2004

The Lattice-Boltzmann Method for Simulating Gaseous Phenomena.
IEEE Trans. Vis. Comput. Graph., 2004

2003
Implementing lattice Boltzmann computation on graphics hardware.
Vis. Comput., 2003

Interactive Flowing of Highly Viscous Volumes in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering.
Proceedings of the 14th IEEE Visualization Conference, 2003

Blowing in the wind.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering.
Proceedings of the Graphics Interface 2003 Conference, 2003

Melting and Flowing of Viscous Volumes.
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003

2002
Accelerating volume rendering with texture hulls.
Proceedings of the IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, 2002

Simulating Fire with Texture Splats.
Proceedings of the 13th IEEE Visualization Conference, 2002

2001
Real-Time Volume Rendering for Virtual Colonoscopy.
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001

1997
Parallel Implementing OpenGL on PVM.
Parallel Comput., 1997

1992
A Neural Network Based Method for Automated Classification of Sheep Leather Images.
Proceedings of IAPR Workshop on Machine Vision Applications, 1992


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