Wenjin Zhou

According to our database1, Wenjin Zhou authored at least 12 papers between 2006 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Data Label System Classification Method of Power Equipment and Customers Based on Data Middle Platform.
Proceedings of the AIAM 2021: 3rd International Conference on Artificial Intelligence and Advanced Manufacture, Manchester, United Kingdom, October 23, 2021

2020
Human cortical networking by probabilistic and frequency-specific coupling.
NeuroImage, 2020

Novel Generated Peptides for COVID-19 Targets.
Proceedings of the BCB '20: 11th ACM International Conference on Bioinformatics, 2020

GANDALF: Peptide Generation for Drug Design using Sequential and Structural Generative Adversarial Networks.
Proceedings of the BCB '20: 11th ACM International Conference on Bioinformatics, 2020

2019
GANDALF: A Prototype of a GAN-based Peptide Design Method.
Proceedings of the 10th ACM International Conference on Bioinformatics, 2019

2017
Deep Learning for Categorization of Lung Cancer CT Images.
Proceedings of the Second IEEE/ACM International Conference on Connected Health: Applications, 2017

Ensemble Convolution Neural Network with a Simple Voting Method for Lung Tumor Detection.
Proceedings of the 8th ACM International Conference on Bioinformatics, 2017

2016
Lessons learned: designing a mobile application for teaching computer science concepts to middle school girls.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

2013
In-vivo Microstructural and Anatomical Analysis of Brain White Matter from Diffusion MRI.
PhD thesis, 2013

2007
Robot gaming and learning using augmented reality.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Perceptual coloring and 2D sketching for segmentation of neural pathways.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Interactive layered character animation in immersive virtual environments.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006


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