Wolfgang Straßer

According to our database1, Wolfgang Straßer authored at least 195 papers between 1972 and 2012.

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Bibliography

2012
Screen Space Spherical Harmonic Occlusion.
Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization, 2012

Towards the keyboard of oz: learning individual soft-keyboard models from raw optical sensor data.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Face2Face - A system for multi-touch collaboration with telepresence.
Proceedings of the 2012 IEEE International Conference on Emerging Signal Processing Applications, 2012

Direct 3D-collaboration with Face2Face - implementation details and application concepts.
Proceedings of the 3DTV-Conference 2012: The True Vision, 2012

2011
Wet cloth simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Screen space spherical harmonics occlusion (S<sub>3</sub>HO) sampling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Visual mapping with uncertainty for correspondence-free localization using Gaussian process regression.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

Tangoscope: A Tangible Audio Device for Tabletop Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Optimal Alignment of 3D Data for Spatial Discretization.
Proceedings of the Canadian Conference on Computer and Robot Vision, 2011

6DoF Registration of 2D Laser Scans.
Proceedings of the International Conference on 3D Imaging, 2011

2010
Fusion of range and color images for denoising and resolution enhancement with a non-local filter.
Comput. Vis. Image Underst., 2010

Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces.
Comput. Graph. Forum, 2010

Afrigraph: The African Computer Graphics Association and its Activities.
Comput. Graph. Forum, 2010

A Parallel Preconditioned Conjugate Gradient Solver for the Poisson Problem on a Multi-GPU Platform.
Proceedings of the 18th Euromicro Conference on Parallel, 2010

Learning to localize with Gaussian process regression on omnidirectional image data.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

Application of particle filters to vision-based orientation estimation using harmonic analysis.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

Towards secure and privacy sensitive surveillance.
Proceedings of the 2010 Fourth ACM/IEEE International Conference on Distributed Smart Cameras, Atlanta, GA, USA - August 31, 2010

Privacy Sensitive Surveillance for Assisted Living - A Smart Camera Approach.
Proceedings of the Handbook of Ambient Intelligence and Smart Environments, 2010

2009
Graph cut based panoramic 3D modeling and ground truth comparison with a mobile platform - The Wägele.
Image Vis. Comput., 2009

Continuum-based Strain Limiting.
Comput. Graph. Forum, 2009

Interactive physically-based shape editing.
Comput. Aided Geom. Des., 2009

Single-rate near lossless compression of animated geometry.
Comput. Aided Des., 2009

Terrain sketching.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

Anisotropic friction for deformable surfaces and solids.
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009

Dynamic Grid Refinement for Fluid Simulations on Parallel Graphics Architectures.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009

Realistic Depth Blur for Images with Range Data.
Proceedings of the Dynamic 3D Imaging, DAGM 2009 Workshop, 2009

2008
Magnets in motion.
ACM Trans. Graph., 2008

Smart Camera Based Monitoring System and Its Application to Assisted Living.
Proc. IEEE, 2008

Predictive-DCT Coding for 3D Mesh Sequences Compression.
J. Virtual Real. Broadcast., 2008

On-the-fly scene acquisition with a handy multi-sensor system.
Int. J. Intell. Syst. Technol. Appl., 2008

CGForum 2008 Cover Image.
Comput. Graph. Forum, 2008

Illustrative Hybrid Visualization and Exploration of Anatomical and Functional Brain Data.
Comput. Graph. Forum, 2008

Patch-Graph Reconstruction for Piecewise Smooth Surfaces.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Surface Reconstruction from Fitted Shape Primitives.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Analysis of Texture Synthesis Algorithms with Respect to Usage for Hole-Filling in 3D Geometry.
Proceedings of the Information Technology and Computer Science, 2008

Registration of colored 3D point clouds with a Kernel-based extension to the normal distributions transform.
Proceedings of the 2008 IEEE International Conference on Robotics and Automation, 2008

Model-based robust and pecise tracking embedded in smart cameras - the PFAAM-CAM.
Proceedings of the 2008 Second ACM/IEEE International Conference on Distributed Smart Cameras, 2008

Selective Stylization for Visually Uniform Tangible AR.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

Robust non-local denoising of colored depth data.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

2007
Efficient Compression of 3D Dynamic Mesh Sequences.
J. WSCG, 2007

Adaptive Probabilistic Tracking Embedded in Smart Cameras for Distributed Surveillance in a 3D Model.
EURASIP J. Embed. Syst., 2007

A hybrid tracking method for surgical augmented reality.
Comput. Graph., 2007

Seamless tangible interaction through selective stylization.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

SMARTCLASSYSURV - a smart camera network for distributed tracking and activity recognition and its application to assisted living.
Proceedings of the 2007 First ACM/IEEE International Conference on Distributed Smart Cameras, 2007

Predictive-spectral compression of dynamic 3D meshes.
Proceedings of the GRAPP 2007, 2007

Advanced Topics in Virtual Garment Simulation.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Photorealistic Real-Time Visualization of Cultural Heritage: A Case Study of Friedrichsburg Castle in Germany.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Encoding Animated Meshes in Local Coordinates.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

Perceptual Reparameterization of Material Properties.
Proceedings of the 3rd International Symposium on Computational Aesthetics in Graphics, 2007

2006
View-dependent Tetrahedral Meshing and Rendering using Arbitrary Segments.
J. WSCG, 2006

InSilico Proteomics System: Integration and Application of Protein and Protein-Protein Interaction Data using Microsoft .NET.
J. Integr. Bioinform., 2006

Occlusion-Driven Scene Sorting for Efficient Culling.
Comput. Graph. Forum, 2006

Bayesian Point Cloud Reconstruction.
Comput. Graph. Forum, 2006

AFRIGRAPH: Computer Graphics in Africa.
Comput. Graph. Forum, 2006

Introducing live graphics gems to educational material.
Comput. Graph., 2006

Preoperative planning of a complete mastoidectomy: semiautomatic segmentation and evaluation.
Int. J. Comput. Assist. Radiol. Surg., 2006

Making of an interactive teaching gem.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

The augmented painting.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

A consistent bending model for cloth simulation with corotational subdivision finite elements.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006

Enhanced visual realism by incorporating camera image effects.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

nScan-matching: Simultaneous Matching of Multiple Scans and Application to SLAM.
Proceedings of the 2006 IEEE International Conference on Robotics and Automation, 2006

3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen.
Proceedings of the International Conference on Image Processing, 2006

Segment-based tetrahedral meshing and rendering.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

High Performance Virtual Garment Simulation.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

Model-based Hybrid Tracking for Medical Augmented Reality.
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006

Measuring the Discernability of Virtual Objects in Conventional and Stylized Augmented Reality.
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006

3D Surveillance A Distributed Network of Smart Cameras for Real-Time Tracking and its Visualization in 3D.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2006

Compression of Complex Animated Meshes.
Proceedings of the Advances in Computer Graphics, 2006

Interactive Soft Object Simulation with Quadratic Finite Elements.
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006

The AHES Taxonomy: Extending Adaptive Hypermedia to Software Components.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2006

2005
Collision Detection for Deformable Objects.
Comput. Graph. Forum, 2005

A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping.
IEEE Computer Graphics and Applications, 2005

How to include visuals and interactivities in an educational computer graphics repository.
Comput. Graph., 2005

Artistic reality: fast brush stroke stylization for augmented reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

Stylized Augmented Reality for Improved Immersion.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

View-dependent Meshing And Rendering of Tetrahedral Meshes.
Proceedings of the 16th IEEE Visualization Conference, 2005

Illustrative Display of Hidden Iso-Surface Structures.
Proceedings of the 16th IEEE Visualization Conference, 2005

Illustrative Rendering of Segmented Anatomical Data.
Proceedings of the Simulation und Visualisierung 2005 (SimVis 2005), 2005

Live graphics gems as a way to raise repositories for computer graphics education.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

Reality Tooning: Fast Non-Photorealism for Augmented Video Streams.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

Omnidirectional 3D Modeling on a Mobile Robot using Graph Cuts.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

View-dependent tetrahedral meshing and rendering.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Evaluation of Ray Casting on Processor-Like Reconfigurable Architectures.
Proceedings of the 2005 International Conference on Field Programmable Logic and Applications (FPL), 2005

A smart camera approach to real-time tracking.
Proceedings of the 13th European Signal Processing Conference, 2005

3D modeling of indoor environments by a mobile platform with a laser scanner and panoramic camera.
Proceedings of the 13th European Signal Processing Conference, 2005

Augmented Reality Interaction for Semiautomatic Volume Classification.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

Adaptive Probabilistic Tracking Embedded in a Smart Camera.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005

A Fast and Accurate Approach for the Segmentation of the Paranasal Sinus.
Proceedings of the Bildverarbeitung für die Medizin 2005, Algorithmen - Systeme, 2005

2004
Darstellung komplexer Szenen mit punktbasierten Multiskalenmodellen.
Inform. Spektrum, 2004

Virtual Try-On.
Inform. Spektrum, 2004

Occlusion Culling in OpenSG PLUS.
Comput. Graph., 2004

Advanced techniques for high-quality multi-resolution volume rendering.
Comput. Graph., 2004

Corotational Simulation of Deformable Solids.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Occlusion handling for medical augmented reality using a volumetric phantom model.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Multi-Resolution Sound Rendering.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

Knowledge-Based Systems for Biomedical Laboratory Applications.
Proceedings of the 2004 IEEE International Conference on Information Reuse and Integration, 2004

A Probabilistic Framework for Robust and Accurate Matching of Point Clouds.
Proceedings of the Pattern Recognition, 26th DAGM Symposium, August 30, 2004

Segmenting the Mastoid: Allocating Space in the Head for a Hearing Aid Implantation.
Proceedings of the Bildverarbeitung für die Medizin 2004, Algorithmen - Systeme, 2004

2003
Analysis of numerical methods for the simulation of deformable models.
Vis. Comput., 2003

Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects.
IEEE Trans. Vis. Comput. Graph., 2003

Real-Time Caustics.
Comput. Graph. Forum, 2003

Adaptability and interoperability in the field of highly interactive web-based courseware.
Comput. Graph., 2003

A comparative study on user performance in the Virtual Dressmaker application.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003

Interactive Cloth Simulation in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Hybrid Segmentation and Exploration of the Human Lungs.
Proceedings of the 14th IEEE Visualization Conference, 2003

Smart Hardware-Accelerated Volume Rendering.
Proceedings of the 5th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2003

Interactive physically based solid dynamics.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

A Fast Finite Element Solution for Cloth Modelling.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Soft Tissue Simulation Based on Measured Data.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2003

The normal distributions transform: a new approach to laser scan matching.
Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems, Las Vegas, Nevada, USA, October 27, 2003

Multi-Resolution Point-Sample Raytracing.
Proceedings of the Graphics Interface 2003 Conference, 2003

Drag and Drop Scripting: How To Do Hypermedia Right.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

A New Algorithm for High-Speed Projection in Point Rendering Applications.
Proceedings of the 2003 Euromicro Symposium on Digital Systems Design (DSD 2003), 2003

Segmentation and virtual exploration of tracheobronchial trees.
Proceedings of the CARS 2003. Computer Assisted Radiology and Surgery. Proceedings of the 17th International Congress and Exhibition, 2003

2002
Multi-Resolution Rendering of Complex Animated Scenes.
Comput. Graph. Forum, 2002

The Multi-LDI: an Image Based Rendering Approach for Interaction, Navigation, and Visualization in Complex Vitrual Environments.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

Interactive Visualization of Volumetric Vector Fields Using Texture Based Particles.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

The Through-the-Lens Metaphor: Taxonomy and Application.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

A Case Study on Automatic Camera Placement and Motion for Visualizing Historical Data.
Proceedings of the 13th IEEE Visualization Conference, 2002

Interactive Rendering of Large Volume Data Sets.
Proceedings of the 13th IEEE Visualization Conference, 2002

Interactive Lighting Models and Pre-Integration for Volume Rendering on PC Graphics Accelerators.
Proceedings of the Graphics Interface 2002 Conference, 2002

VIZARD II: A Reconfigurable Interactive Volume Rendering System.
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, 2002

High-Quality Unstructured Volume Rendering on the PC Platform.
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, 2002

Räumliche Tiefenwahrnehmung in virtuell-endoskopischen Anwendungen durch stereoskopisches Rendern.
Proceedings of the Bildverarbeitung für die Medizin 2002: Algorithmen, 2002

2001
Visibility Driven Rasterization.
Comput. Graph. Forum, 2001

Displacement Mapping using Scan Conversion Hardware Architectures.
Comput. Graph. Forum, 2001

Exploring the past: a toolset for visualization of historical events in virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001

Interaction, Navigation, and Visualization Props in Complex Virtual Environments Using Image Based Rendering Techniques.
Proceedings of the Virtual Reality 2001 Conference, 2001

A Case Study on Interactive Exploration and Guidance Aids for Visualizing Historical Data.
Proceedings of the 12th IEEE Visualization Conference, 2001

Real-Time Decompression and Visualization of Animated Volume Data.
Proceedings of the 12th IEEE Visualization Conference, 2001

Interactive and Multi-modal Visualization for Neuroendoscopic Interventions.
Proceedings of the 3rd Joint Eurographics - IEEE TCVG Symposium on Visualization, 2001

Efficient Space Leaping for Raycasting Architectures.
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001

The randomized z-buffer algorithm: interactive rendering of highly complex scenes.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

The Wavelet Stream: Interactive Multi Resolution Light Field Rendering.
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 2001

Parallel volume rendering on a single-chip SIMD architecture.
Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, 2001

Jupiter: a toolkit for interactive large model visualization.
Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, 2001

Two-Handed Through-the-Lens-Techniques for Navigation in Virtual Environments.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001

Hardware Support for Adaptive Subdivision Surface Rendering.
Proceedings of the 2001 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2001

Virtual endoscopy for cardio vascular exploration.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001

2000
Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents').
Informationstechnik Tech. Inform., 2000

Reconstruction and Simplification of Surfaces from Contours.
Graph. Model., 2000

Extracting regions of interest applying a local watershed transformation.
Proceedings of the 11th IEEE Visualization Conference, 2000

Collision Adaptive Particle Systems.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

1999
FlyAway: a 3D terrain visualization system using multiresolution principles.
Comput. Graph., 1999

Enabling Calssification and Shading for 3D Texture Mapping Based Volume Rendering Using OpenGL and Extensions.
Proceedings of the 10th IEEE Visualization Conference, 1999

Tetrahedral Mesh Compression with the Cut-Border Machine.
Proceedings of the 10th IEEE Visualization Conference, 1999

Interacitve Exploration of Extra- and Interacranial Blood Vessels.
Proceedings of the 10th IEEE Visualization Conference, 1999

Fast Footprint MlPmapping.
Proceedings of the 1999 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1999

VIVENDI - Ein Planungssystem für minimal-invasive Eingriffe in der Neurochirurgie.
Proceedings of the Bildverarbeitung für die Medizin 1999: Algorithmen, 1999

Asynchronous Parallel Construction of Recursive Tree Hierarchies.
Proceedings of the Parallel Computation, 1999

1998
Web-based teaching of computer graphics: concepts and realization of an interactive online course.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Real Time Compression of Triangle Mesh Connectivity.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Illumination Dependent Refinement of Multiresolution Meshes.
Proceedings of the Computer Graphics International Conference, 1998

1997
Implementations of cube-4 on the teramac custom computing machine.
Comput. Graph., 1997

VIZARD - Visualization Accelerator for Realtime Display.
Proceedings of the 1997 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1997

Piecewise Linear Approximation for Scientific Data.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

Generation of Multiresolution Models from CAD-Data for Real Time Rendering.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

Geometric modeling: theory and practice - the state of the art.
Focus on computer graphics, Springer, ISBN: 354061883X, 1997

1996
Editorial: Graphische Datenverarbeitung.
Informationstechnik Tech. Inform., 1996

Simulation und Darstellung computergenerierter Strickware.
Informationstechnik Tech. Inform., 1996

A Platform for User-Tailored Interaction Development in 2D, 3D, and VR.
Comput. Graph. Forum, 1996

Texram: a smart memory for texturing.
IEEE Computer Graphics and Applications, 1996

A fast, flexible, particle-system model for cloth draping.
IEEE Computer Graphics and Applications, 1996

Hardware for superior texture performance.
Comput. Graph., 1996

User-centered development of medical visualization applications: flexible interaction through communicating application objects.
Comput. Graph., 1996

Mesh Reduction with Error Control.
Proceedings of the 7th IEEE Visualization Conference, 1996

Modeling Textiles as Three Dimensional Textures.
Proceedings of the Rendering Techniques '96, 1996

Cube-4 Implementations on the Teramac Custom Computing Machine.
Proceedings of the EGGH96: Eurographics Workshop on Graphics Hardware 1996, 1996

1995
Modeling and Visualization of Knitwear.
IEEE Trans. Vis. Comput. Graph., 1995

Three Architectures for Volume Rendering.
Comput. Graph. Forum, 1995

3-D segmentation of medical structures by integration of raycasting with anatomic knowledge.
Comput. Graph., 1995

A Compact Volume Rendering Accelerator.
Proceedings of the 1994 Symposium on Volume Visualization, 1995

Direct Volume Rendering of Irregular Samples.
Proceedings of the Visualization in Scientific Computing '95, 1995

Large mesh generation from boundary models with parametric face representation.
Proceedings of the Third ACM SIGGRAPH Symposium on Solid Modeling and Applications, 1995

1994
Visualization of vasculature from volume data.
Comput. Graph., 1994

1993
The Vision Camera: An Interactive Tool for Volume Data Exploration and Navigation.
Proceedings of the 4th IEEE Visualization Conference, 1993

EXACT: algorithm and hardware architecture for an improved A-buffer.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
Interactive 3-D graphics workstations in stereotaxy: clinical requirements, algorithms, and solutions.
Proceedings of the Visualization in Biomedical Computing '92, 1992

1991
Editorial: Visualisierung.
it Inf. Technol., 1991

A NURBS Representation for Cyclides.
Proceedings of the Modeling in Computer Graphics, 1991

Neue Entwicklungen der Gerätetechnik für Graphiksysteme.
Proceedings of the Telekommunikation und multimediale Anwendungen der Informatik, 1991

1988
Efficient Algorithrns for the Acceleration of Geometric Modelling.
Proceedings of the 3rd IMA Conference on the Mathematics of Surfaces, 1988

1987
Reconstructing Solids from Tomographic Scans - The PARCUM II System.
Proceedings of the Advances in Computer Graphics Hardware II (Eurographics'87 Workshop), 1987

1986
VLSI-oriented Graphics System Design.
Proceedings of the Advances in Computer Graphics II (Tutorials from Eurographics'86 Conf.), 1986

1985
Raster Graphics.
Comput. Graph. Forum, 1985

An area-oriented analytical visibility method for displaying parametrically defined tensor-product surfaces.
Comput. Aided Geom. Des., 1985

Perspective-computer graphics in Europe and Japan (panel session).
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985

1984
Gedanken zur Ausbildung von Informatikern und Ingenieuren.
Proceedings of the GI - 14. Jahrestagung, Braunschweig, 2.-4. Oktober 1984, Proceedings, 1984

1983
A VLSI Implementation of the Graphics Standard GKS.
Comput. Graph. Forum, 1983

Videodisc.
Comput. Graph., 1983

Guest editor's introduction : Graphics in the office.
Comput. Graph., 1983

1982
Graphics Systems.
Comput. Graph. Forum, 1982

1975
Schnelle Digitale Komponenten für grafische Sichtgeräte.
Proceedings of the GI - 5. Jahrestagung, Dortmund, 8.-10. Oktober 1975, 1975

1974
Die Anwendung der B-Spline-Approximation in Computer Graphics.
Proceedings of the GI - 4. Jahrestagung, Berlin, 9.-12. Oktober 1974, 1974

1972
Programmierungs- und gerätechnische Realisierung einer 4 x 4-Matrix für Koordinatentransformationen auf Computer-Bildschirmgeräten.
Elektron. Rechenanlagen, 1972


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