Xueying Niu

According to our database1, Xueying Niu authored at least 13 papers between 2019 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Adaptive deep multi-view clustering via quality-aware representation learning.
Knowl. Based Syst., 2026

2025
Joint entropy minimization-based statistical dependency for deep multi-view clustering.
Knowl. Inf. Syst., December, 2025

An incomplete multi-view clustering approach using subspace alignment constraint.
Int. J. Mach. Learn. Cybern., April, 2025

AI+Games: Technological Changes in Historical and Cultural Inheritance from Chinese Domestic Games in Recent Years.
Proceedings of the Design, User Experience, and Usability, 2025

2024
A multi-view ensemble clustering approach using joint entropy.
Expert Syst. Appl., 2024

AI Virtual Travel Assistant Based on Smart City - An Application Interface Design Study.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2024

2023
A multi-view subspace representation learning approach powered by subspace transformation relationship.
Knowl. Based Syst., October, 2023

A multi-view ensemble clustering approach using joint affinity matrix.
Expert Syst. Appl., April, 2023

Playful Learning: Promoting Immersive Learning Environment in Chinese Community.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023

2022
Immersive Entertainment Environments - From Theme Parks to Metaverse.
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities, 2022

2021
The Digital Dilemma and the Healthy Nation.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. AI, Product and Service, 2021

2020
Interactive Experience Art in Exhibition.
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020

2019
Human-Computer Interaction Design in Animation Industry.
Proceedings of the Design, User Experience, and Usability. Design Philosophy and Theory, 2019


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