Yong He

Affiliations:
  • Carnegie Mellon University, Pittsburgh, PA, USA


According to our database1, Yong He authored at least 10 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Slang - A Shader Compilation System for Extensible, Real-Time Shading.
PhD thesis, 2021

2018
Slang: language mechanisms for extensible real-time shading systems.
ACM Trans. Graph., 2018

2017
Shader components: modular and high performance shader development.
ACM Trans. Graph., 2017

2016
A system for rapid exploration of shader optimization choices.
ACM Trans. Graph., 2016

2015
A system for rapid, automatic shader level-of-detail.
ACM Trans. Graph., 2015

Ray Specialized Contraction on Bounding Volume Hierarchies.
Comput. Graph. Forum, 2015

Decoupled coverage anti-aliasing.
Proceedings of the 7th Conference on High-Performance Graphics, 2015

2014
Extending the graphics pipeline with adaptive, multi-rate shading.
ACM Trans. Graph., 2014

Cascading A*: a Parallel Approach to Approximate Heuristic Search.
CoRR, 2014

2013
Efficient BVH Construction via Approximate Agglomerative Clustering.
Proceedings of the High-Performance Graphics 2013, 2013


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