Yoshiyuki Mochizuki

According to our database1, Yoshiyuki Mochizuki authored at least 6 papers between 1992 and 2004.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2004
Humanoid agent for communication and entertainment driven by emotion and "KANSEI" in embedded system.
Proceedings of the 1st IEEE Consumer Communications and Networking Conference, 2004

2000
Generating artificially mastered motions for an upper limb in baseball pitching from several objective functions.
IEEE Trans. Syst. Man Cybern. Part B, 2000

WonderSpace: web based humanoid animation.
Future Gener. Comput. Syst., 2000

1999
A Compression/Decompression Method for Streaming Based Humanoid Animation.
Proceedings of the Fourth Symposium on The Virtual Reality Modeling Language, 1999

1997
WonderSpace: interactive 3D animation browser.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

1992
An Elementary Processor Architecture with Simultaneous Instruction Issuing from Multiple Threads.
Proceedings of the 19th Annual International Symposium on Computer Architecture. Gold Coast, 1992


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