Yundong Cai

According to our database1, Yundong Cai authored at least 17 papers between 2006 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Timespan-Aware Dynamic Knowledge Graph Embedding by Incorporating Temporal Evolution.
IEEE Access, 2020

2014
An agent-based game for the predictive diagnosis of parkinson's disease.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Internet of Things Based Data Driven Storytelling for Supporting Social Connections.
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013

2012
Towards an Integrated Design of Digital Library and Virtual Museum in the Heritage Preservation of the Chinese "Qipao".
Proceedings of the Outreach of Digital Libraries: A Globalized Resource Network, 2012

Crowdsourcing Metadata Schema Generation for Chinese-Style Costume Digital Library.
Proceedings of the Outreach of Digital Libraries: A Globalized Resource Network, 2012

2011
Agent-Oriented Methodology for Interactive Storytelling (AOMIS).
Proceedings of the Interactive Storytelling, 2011

Learning by Playing in Agent-Oriented Virtual Learning Environment.
Proceedings of the Agents for Educational Games and Simulations - International Workshop, 2011

2010
Creating an Immersive Game World with Evolutionary Fuzzy Cognitive Maps.
IEEE Computer Graphics and Applications, 2010

Agents as intelligent user interfaces for the net generation.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

DIRACT: Agent-Based Interactive Storytelling.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

2009
Emotional agent in serious game (DINO).
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Modeling Believable Virtual Characters with Evolutionary Fuzzy Cognitive Maps in Interactive Storytelling.
Proceedings of the Intelligent Narrative Technologies II, 2009

2008
Context modeling with Evolutionary Fuzzy Cognitive Map in interactive storytelling.
Proceedings of the FUZZ-IEEE 2008, 2008

2007
Socializing Pedagogical Agents for Personalization in Virtual Learning Environments.
Proceedings of the 2007 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2007

A Hybrid of Plot-Based and Character-Based Interactive Storytelling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

S-MADE: Interactive Storytelling Architecture through Goal Execution and Decomposition.
Proceedings of the Intelligent Narrative Technologies, 2007

2006
Fuzzy cognitive goal net for interactive storytelling plot design.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006


  Loading...