Zhiger Zhassulanuly Bolatov
Orcid: 0000-0002-1945-8156
According to our database1,
Zhiger Zhassulanuly Bolatov
authored at least 14 papers
between 2017 and 2026.
Collaborative distances:
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Bibliography
2026
Math. Comput. Simul., 2026
2025
Immersive Technologies for Cultural Heritage: Bridging History and Technology in Museums.
Proceedings of the Extended Reality - International Conference, 2025
2024
Proceedings of the 19th International Conference on Future Networks and Communications / 21st International Conference on Mobile Systems and Pervasive Computing / 14th International Conference on Sustainable Energy Information Technology (FNC/MobiSPC/SEIT 2024), 2024
Development of the Software agent «AIA» in the framework of IITU MetaUniversity Design.
Proceedings of the 15th International Conference on Ambient Systems, 2024
2023
Proceedings of the 12th IEEE International Conference on Intelligent Data Acquisition and Advanced Computing Systems: Technology and Applications, 2023
Proceedings of the 14th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2023) / The 13th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH 2023), 2023
Proceedings of the Workshops and Short Paper Proceedings of the 8th International Conference on Digital Technologies in Education, 2023
Computer Simulation of the Human Cardiovascular System in the Power BI Software Environment.
Proceedings of the Workshops and Short Paper Proceedings of the 8th International Conference on Digital Technologies in Education, 2023
Proceedings of the Extended Reality - International Conference, 2023
2022
Proceedings of the 7th International Conference on Digital Technologies in Education, 2022
2020
Augmented and virtual reality for physics: Experience of Kazakhstan secondary educational institutions.
Comput. Appl. Eng. Educ., 2020
Virtual Reality Technologies as a Tool for Development of Physics Learning Educational Complex.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2018
Development of Practical Tasks in Physics with Elements of Augmented Reality for Secondary Educational Institutions.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Employing information technologies based on .NET XNA framework for developing a virtual physical laboratory with elements of 3D computer modeling.
Program. Comput. Softw., 2017