Zhiying He

Orcid: 0000-0001-9837-1018

According to our database1, Zhiying He authored at least 20 papers between 2006 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Iterative learning control for tracking varying-amplitude and morphologically similar targets.
Trans. Inst. Meas. Control, 2022

2020
A New Polyphase Down-Sampling-Based Multiple Description Image Coding.
IEEE Trans. Image Process., 2020

Developing an Image-Based 3D Model Editing Method.
IEEE Access, 2020

Developing a Parametric 3D Face Model Editing Algorithm.
IEEE Access, 2020

2019
High-Quality Color Image Compression by Quantization Crossing Color Spaces.
IEEE Trans. Circuits Syst. Video Technol., 2019

Multiple Description Image Coding Based on Compression-Guided Optimization.
Proceedings of the Picture Coding Symposium, 2019

2017
MMSE-Directed Linear Image Interpolation Based on Nonlocal Geometric Similarity.
IEEE Signal Process. Lett., 2017

2016
The prediction of passenger flow distribution for urban rail transit based on multi-factor model.
Proceedings of the IEEE International Conference on Intelligent Transportation Engineering, 2016

2014
Flexible editing of human motion by three-way decomposition.
Comput. Animat. Virtual Worlds, 2014

Station passenger flow forecast for urban rail transit based on station attributes.
Proceedings of the IEEE 3rd International Conference on Cloud Computing and Intelligence Systems, 2014

2013
SVM based multi-index evaluation for bus arrival time prediction.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2013

2012
A Novel Skeletonization and Animation Approach for Point Models.
Trans. Edutainment, 2012

2011
Flexible editing of style, identity and content of human motion.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

2010
An adaptive splitting and transmission control method for rendering point model on mobile devices.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

2009
A point-based rendering approach for real-time interaction on mobile devices.
Sci. China Ser. F Inf. Sci., 2009

A novel simplification algorithm based on MLS and Splats for point models.
Proceedings of the 2009 Computer Graphics International Conference, 2009

Multi-attributes controlled point-based rendering architecture for mobile devices.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
A collaborative virtual assembly system based on mobile devices.
Proceedings of the 13th Asia-Pacific Computer Systems Architecture Conference, 2008

2007
A multiresolution object space point-based rendering approach for mobile devices.
Proceedings of the 5th International Conference on Computer Graphics, 2007

2006
A Point-Based Rendering Approach for Mobile Devices.
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006


  Loading...