Aaron Davidson

According to our database1, Aaron Davidson authored at least 9 papers between 2001 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Developments in MLflow: A System to Accelerate the Machine Learning Lifecycle.
Proceedings of the Fourth Workshop on Data Management for End-To-End Machine Learning, 2020

2018
Accelerating the Machine Learning Lifecycle with MLflow.
IEEE Data Eng. Bull., 2018

2015
Scaling Spark in the Real World: Performance and Usability.
Proc. VLDB Endow., 2015

2013
Highly Available Transactions: Virtues and Limitations.
Proc. VLDB Endow., 2013

2004
Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games.
Proceedings of the Computers and Games, 4th International Conference, 2004

2003
Approximating Game-Theoretic Optimal Strategies for Full-scale Poker.
Proceedings of the IJCAI-03, 2003

2002
The challenge of poker.
Artif. Intell., 2002

2001
Parallel traversal of signature trees for fast CBIR.
Proceedings of the 2001 ACM workshops on Multimedia: multimedia information retrieval, Ottawa, ON, Canada, September 30, 2001

A Fast Pruning Algorithm for Optimal Sequence Alignment.
Proceedings of the 2nd IEEE International Symposium on Bioinformatics and Bioengineering, 2001


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