Abdul Rauf Baig

Orcid: 0000-0003-1986-0636

According to our database1, Abdul Rauf Baig authored at least 60 papers between 1999 and 2023.

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Bibliography

2023
An efficient approach for faster matching of approximate patterns in graphs.
Knowl. Based Syst., 2023

On Layout Optimization of Wireless Sensor Network Using Meta-Heuristic Approach.
Comput. Syst. Sci. Eng., 2023

2022
Sensor-Based Gym Physical Exercise Recognition: Data Acquisition and Experiments.
Sensors, 2022

BiCHAT: BiLSTM with deep CNN and hierarchical attention for hate speech detection.
J. King Saud Univ. Comput. Inf. Sci., 2022

Recognition of Visual Arabic Scripting News Ticker From Broadcast Stream.
IEEE Access, 2022

HCovBi-Caps: Hate Speech Detection Using Convolutional and Bi-Directional Gated Recurrent Unit With Capsule Network.
IEEE Access, 2022

2021
Fog-Centric IoT Based Framework for Healthcare Monitoring, Management and Early Warning System.
IEEE Access, 2021

2020
Effect of Curriculum-Based Video Games on Students' Performance: An Experimental Study.
Int. J. Emerg. Technol. Learn., 2020

2019
Relational database security using digital watermarking and evolutionary techniques.
Comput. Intell., 2019

2018
Digital Watermarking for Relational Database Security Using mRMR Based Binary Bat Algorithm.
Proceedings of the 17th IEEE International Conference On Trust, 2018

2017
Computational Intelligence-Based Search of Entertaining Rules in the Space of Predator/Prey Games.
J. Multiple Valued Log. Soft Comput., 2017

Efficient clustering of large uncertain graphs using neighborhood information.
Int. J. Approx. Reason., 2017

Ant colony optimization based hierarchical multi-label classification algorithm.
Appl. Soft Comput., 2017

2016
Multi-objective feature subset selection using mRMR based enhanced ant colony optimization algorithm (mRMR-EACO).
J. Exp. Theor. Artif. Intell., 2016

Protein classification via an ant-inspired association rules-based classifier.
Int. J. Bio Inspired Comput., 2016

Opinion-Based Entity Ranking using learning to rank.
Appl. Soft Comput., 2016

Profiling drivers based on driver dependent vehicle driving features.
Appl. Intell., 2016

2015
Detecting change and dealing with uncertainty in imperfect evolutionary environments.
Inf. Sci., 2015

Computational Intelligence-based Entertaining Level Generation for Platform Games.
Int. J. Comput. Intell. Syst., 2015

2014
Evolutionary Search in the Space of Rules for Creation of New Two-Player Board Games.
Int. J. Artif. Intell. Tools, 2014

Unordered rule discovery using Ant Colony Optimization.
Sci. China Inf. Sci., 2014

A novel ant colony optimization based single path hierarchical classification algorithm for predicting gene ontology.
Appl. Soft Comput., 2014

2013
Correlation as a Heuristic for Accurate and Comprehensible Ant Colony Optimization Based Classifiers.
IEEE Trans. Evol. Comput., 2013

Two-stage learning for multi-class classification using genetic programming.
Neurocomputing, 2013

Multiple Route Generation Using Simulated Niche Based Particle Swarm Optimization.
Comput. Informatics, 2013

2012
A correlation-based ant miner for classification rule discovery.
Neural Comput. Appl., 2012

Optimization of route planning and exploration using multi agent system.
Multim. Tools Appl., 2012

Evolutionary Search For Entertainment In Computer Games.
Intell. Autom. Soft Comput., 2012

Two layered Genetic Programming for mixed-attribute data classification.
Appl. Soft Comput., 2012

2011
Evolutionary Algorithms towards Generating Entertaining Games.
Proceedings of the Next Generation Data Technologies for Collective Computational Intelligence, 2011

Route Planning and Optimization of Route Using Simulated Ant Agent System.
J. Circuits Syst. Comput., 2011

DepthLimited crossover in GP for classifier evolution.
Comput. Hum. Behav., 2011

Lazy Learning for Multi-class Classification Using Genetic Programming.
Proceedings of the Advanced Intelligent Computing Theories and Applications. With Aspects of Artificial Intelligence, 2011

Trends and challenges in dynamic optimization problems.
Proceedings of the 11th International Conference on Hybrid Intelligent Systems, 2011

2010
Compatibility as a Heuristic for Construction of Rules by Artificial Ants.
J. Circuits Syst. Comput., 2010

Measuring entertainment and automatic generation of entertaining games.
Int. J. Inf. Technol. Commun. Convergence, 2010

Particle Swarm Optimization Based Tuning of Genetic Programming Evolved Classifier Expressions.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

CLONAL-GP Framework for Artificial Immune System Inspired Genetic Programming for Classification.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2010

A Framework for Optimization of Genetic Programming Evolved Classifier Expressions Using Particle Swarm Optimization.
Proceedings of the Hybrid Artificial Intelligence Systems, 5th International Conference, 2010

2009
Introducing Partial Matching Approach in Association Rules for Better Treatment of Missing Values
CoRR, 2009

Using Association Rules for Better Treatment of Missing Values
CoRR, 2009

Fast Algorithms for Mining Interesting Frequent Itemsets without Minimum Support
CoRR, 2009

Ramp: Fast Frequent Itemset Mining with Efficient Bit-Vector Projection Technique
CoRR, 2009

HybridMiner: Mining Maximal Frequent Itemsets Using Hybrid Database Representation Approach
CoRR, 2009

Opposition based initialization in particle swarm optimization (O-PSO).
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

Retaining the lessons from past for better performance in a dynamic multiple task environment.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

Multi Agent Based Mine Detection and Route Planning Using Learning Real Time A* Algorithm.
Proceedings of the 2nd International Conference on Computer Science and its Applications, 2009

Automatic Generation of Interesting Games.
Proceedings of the 2nd International Conference on Computer Science and its Applications, 2009

2008
Simulation of the research process.
Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery, 2008

Survival by continuous learning in a dynamic multiple task environment.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Mining fault tolerant frequent patterns using pattern growth approach.
Proceedings of the 6th ACS/IEEE International Conference on Computer Systems and Applications, 2008

2007
Honey bee foraging algorithm for multimodal & dynamic optimization problems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Max-FTP: Mining Maximal Fault-Tolerant Frequent Patterns from Databases.
Proceedings of the Data Management. Data, 2007

2006
<i>Ramp</i>: High Performance Frequent Itemset Mining with Efficient Bit-Vector Projection Technique.
Proceedings of the Advances in Knowledge Discovery and Data Mining, 2006

Mine Detection and Route Planning in Military Warfare using Multi Agent System.
Proceedings of the 30th Annual International Computer Software and Applications Conference, 2006

FastLMFI: An Efficient Approach for Local Maximal Patterns Propagation and Maximal Patterns Superset Checking.
Proceedings of the 2006 IEEE/ACS International Conference on Computer Systems and Applications (AICCSA 2006), 2006

2005
Automatic Generation and Optimization of Fuzzy Rules.
Proceedings of the IASTED International Conference on Computational Intelligence, 2005

2004
Spatial-Temporal artificial neurons applied to online cursive handwritten recognition.
Proceedings of the 12th European Symposium on Artificial Neural Networks, 2004

2000
A Set of Neural Tools for Human-Computer Interactions: Application to the Handwritten Character Recognition, and Visual Speech Recognition Problems.
Neural Comput. Appl., 2000

1999
mage Sequence Analysis Using A Spatio-Temporal Coding For Automatic Lip-reading.
Proceedings of the 1oth International Conference on Image Analysis and Processing (ICIAP 1999), 1999


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