Adam Szarowicz

According to our database1, Adam Szarowicz authored at least 10 papers between 2001 and 2006.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2006
Reinforcement learning and genetic Programming for Motion Acquisition.
Int. J. Intell. Games Simul., 2006

2005
Layering and heterogeneity as design principles for animated embedded agents.
Inf. Sci., 2005

Integrate and conquer: the next generation of intelligent avatars.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Artificial intelligence for animated autonomous agents.
PhD thesis, 2004

Avatars That Learn How to Behave.
Proceedings of the 16th Eureopean Conference on Artificial Intelligence, 2004

2003
Automatic Acquisition of Actions for Animated Agents.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003

Combining Intelligent Agents and Animation.
Proceedings of the AI*IA 2003: Advances in Artificial Intelligence, 2003

2002
The Application of AI Techniques for Automatic Generation of Crowd Scenes.
Proceedings of the Intelligent Information Systems 2002, 2002

2001
An Improved Q-Learning Algorithm Using Synthetic Pheromones.
Proceedings of the From Theory to Practice in Multi-Agent Systems, 2001

The Application of AI to Automatically Generated Animation.
Proceedings of the AI 2001: Advances in Artificial Intelligence, 2001


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