Alaa A. Qaffas

Orcid: 0000-0002-0066-2333

According to our database1, Alaa A. Qaffas authored at least 20 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
Evolutionary multi-objective customer segmentation approach based on descriptive and predictive behaviour of customers: application to the banking sector.
J. Exp. Theor. Artif. Intell., November, 2023

Optimized Back Propagation Neural Network Using Quasi-Oppositional Learning-Based African Vulture Optimization Algorithm for Data Fusion in Wireless Sensor Networks.
Sensors, July, 2023

Adaptive population-based multi-objective optimization in SDN controllers for cost optimization.
Phys. Commun., June, 2023

An Explainable Artificial Intelligence Approach for Multi-Criteria ABC Item Classification.
J. Theor. Appl. Electron. Commer. Res., 2023

A Proposed Framework for Student's Skills-Driven Personalization of Cloud-Based Course Content.
Int. J. Softw. Eng. Knowl. Eng., 2023

A Smart Testing Model Based on Mining Semantic Relations.
IEEE Access, 2023

Interpretable Multi-Criteria ABC Analysis Based on Semi-Supervised Clustering and Explainable Artificial Intelligence.
IEEE Access, 2023

2021
Living with COVID-19: A Data Mining Approach for Social Media Learning.
Proceedings of the Advanced Machine Learning Technologies and Applications, 2021

2020
Towards an optimal personalization strategy in MOOCs.
Smart Learn. Environ., 2020

An Operational Study of Video Games' Genres.
Int. J. Interact. Mob. Technol., 2020

Personalization of MOOCs for increasing the retention rate of learners.
Proceedings of the International Multi-Conference on: "Organization of Knowledge and Advanced Technologies", 2020

An investigation of AI in games: educational intelligent games vs non-educational games.
Proceedings of the International Multi-Conference on: "Organization of Knowledge and Advanced Technologies", 2020

2019
Towards modeling the learner's concentration in e-learning environments.
Proceedings of the 7th International conference on ICT & Accessibility, 2019

Educational Computer Game for learning History: Impact on learners' level of knowledge and learners' satisfaction.
Proceedings of the 7th International conference on ICT & Accessibility, 2019

2018
Lightweight Adaptive E-Advertising Model.
J. Univers. Comput. Sci., 2018

2016
An Adaptive e-Advertising Delivery Model: The AEADS Approach.
Proceedings of the 13th International Joint Conference on e-Business and Telecommunications (ICETE 2016), 2016

2015
Large Scale Evaluation of an Adaptive E-Advertising User Model.
Proceedings of the E-Business and Telecommunications - 12th International Joint Conference, 2015

An Adaptive E-Advertising User Model: The AEADS Approach.
Proceedings of the ICE-B 2015, 2015

2014
How to Create an E-Advertising Adaptation Strategy: The AEADS Approach.
Proceedings of the E-Commerce and Web Technologies - 15th International Conference, 2014

2013
Topolor: A Social Personalized Adaptive E-Learning System.
Proceedings of the User Modeling, Adaptation, and Personalization, 2013


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