Alexandre Denault

According to our database1, Alexandre Denault authored at least 7 papers between 2007 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
Journey: A Massively Multiplayer Online Game Middleware.
IEEE Softw., 2011

Triangle-based obstacle-aware load balancing for massively multiplayer games.
Proceedings of the 10th Annual Workshop on Network and Systems Support for Games, 2011

2010
The perils of using simulations to evaluate Massively Multiplayer Online Game performance.
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010

2009
Mammoth: a massively multiplayer game research framework.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009

2008
Persistence in massively multiplayer online games.
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008

2007
Avoid common pitfalls when programming 2D graphics in java: lessons learnt from implementing the minueto toolkit.
ACM Crossroads, 2007

Model-Based Design of Computer-Controlled Game Character Behavior.
Proceedings of the Model Driven Engineering Languages and Systems, 2007


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