Alfonsina Pagano
Orcid: 0000-0003-2024-4873
  According to our database1,
  Alfonsina Pagano
  authored at least 14 papers
  between 2012 and 2025.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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Bibliography
  2025
Designing Cinematic Storytelling for Sustainable Cultural Tourism: The Anime Experience.
    
  
    Proceedings of the Extended Reality - International Conference, 2025
    
  
  2024
Evaluating visitors' experience in museum: Comparing artificial intelligence and multi-partitioned analysis.
    
  
    Digit. Appl. Archaeol. Cult. Heritage, 2024
    
  
  2023
Artificial Intelligence Algorithms for the Analysis of User Experience in Palazzo Braschi Museum.
    
  
    Proceedings of the Eurographics Workshop on Graphics and Cultural Heritage, 2023
    
  
  2019
Bringing the Illusion of Reality Inside Museums - A Methodological Proposal for an Advanced Museology Using Holographic Showcases.
    
  
    Informatics, 2019
    
  
An integrated VR/AR framework for user-centric interactive experience of cultural heritage: The ArkaeVision project.
    
  
    Digit. Appl. Archaeol. Cult. Heritage, 2019
    
  
  2018
A Novel Immersive VR Game Model for Recontextualization in Virtual Environments: The μVRModel.
    
  
    Multimodal Technol. Interact., 2018
    
  
  2015
Evaluation of the educational potentials - interactive technologies applied to Cultural Heritage.
    
  
    Proceedings of the 2nd Digital Heritage International Congress, 2015
    
  
    Proceedings of the 2nd Digital Heritage International Congress, 2015
    
  
A contextualized educational museum experience connecting objects, places and themes through mobile virtual museums.
    
  
    Proceedings of the 2nd Digital Heritage International Congress, 2015
    
  
Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome.
    
  
    Proceedings of the 2nd Digital Heritage International Congress, 2015
    
  
Interface design for serious game visual strategies the case study of "Imago Bononiae".
    
  
    Proceedings of the 2nd Digital Heritage International Congress, 2015
    
  
  2013
    Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013
    
  
The Etruscanning project: Gesture-based interaction and user experience in the virtual reconstruction of the Regolini-Galassi tomb.
    
  
    Proceedings of the 1st Digital Heritage International Congress, 2013
    
  
  2012
    Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012