Alyson Matheus de Carvalho Souza
Orcid: 0000-0003-2706-7400
According to our database1,
Alyson Matheus de Carvalho Souza authored at least 16 papers
between 2012 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
Hands-On Fragility: A Multi-Modal Pseudo-Haptic System for Delicate Interaction in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026
Eliciting Care in VR: A Multi-Modal Pseudo-Haptic Approach to Virtual Object Fragility.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026
Adaptive Virtual Reality for Autism: A Heart Rate Driven Sensory Regulation System Using Large Language Models.
Proceedings of the IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, 2026
2025
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025
Rapid VR Prototyping for Academia and Industry: A Tutorial on Building Interactive Experiences with Godot and the XR Tools Framework.
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025
Proceedings of the SIGGRAPH Asia 2025 Posters, 2025
2024
XiloVR: Preserving Cultural Heritage through a Virtual Reality-Based Woodcutting Simulation.
Proceedings of the 26th Symposium on Virtual and Augmented Reality, 2024
2023
J. Interact. Syst., August, 2023
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023
2022
Playing the Hypercube - Using Augmented Reality to Enhance a Multimodal Musical Performance.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
Deinonychus and The Cow - Enhancing Museum Exhibitions Through the Use of Mixed Reality.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
2016
Proceedings of the 13th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2016
2015
Investigating the Distance Compression on Virtual Environments by Comparing Visualization Devices.
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015
2012
Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012