Alyson Matheus de Carvalho Souza

Orcid: 0000-0003-2706-7400

According to our database1, Alyson Matheus de Carvalho Souza authored at least 16 papers between 2012 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Hands-On Fragility: A Multi-Modal Pseudo-Haptic System for Delicate Interaction in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Eliciting Care in VR: A Multi-Modal Pseudo-Haptic Approach to Virtual Object Fragility.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Adaptive Virtual Reality for Autism: A Heart Rate Driven Sensory Regulation System Using Large Language Models.
Proceedings of the IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, 2026

2025
XiloVR: Simulation for Teaching and Technique Preservation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Draught, Fish, and Presence: Teaching Semi-Arid Ecology with a CAVE.
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025

Rapid VR Prototyping for Academia and Industry: A Tutorial on Building Interactive Experiences with Godot and the XR Tools Framework.
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025

Engine-Integrated Cel-Shading for Unreal Engine 5.
Proceedings of the SIGGRAPH Asia 2025 Posters, 2025

2024
XiloVR: Preserving Cultural Heritage through a Virtual Reality-Based Woodcutting Simulation.
Proceedings of the 26th Symposium on Virtual and Augmented Reality, 2024

2023
DinosaurVR: Using Virtual Reality to Enhance a Museum Exhibition.
J. Interact. Syst., August, 2023

Opus Imperfectum - A Mixed Reality Concert About the Origin of Life.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

2022
Playing the Hypercube - Using Augmented Reality to Enhance a Multimodal Musical Performance.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

MedusoZoa - An Immersive and Interactive Virtual Reality Installation in a Museum.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

Deinonychus and The Cow - Enhancing Museum Exhibitions Through the Use of Mixed Reality.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

2016
A community ergonomics framework for the development of early warning systems.
Proceedings of the 13th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2016

2015
Investigating the Distance Compression on Virtual Environments by Comparing Visualization Devices.
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015

2012
Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012


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