Amitava Bagchi

According to our database1, Amitava Bagchi authored at least 35 papers between 1983 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2020
Designing information feedback for bidders in multi-item multi-unit combinatorial auctions.
Decis. Support Syst., 2020

2015
Addressing the valuation problem in multi-round combinatorial auctions.
Inf. Syst. Frontiers, 2015

2014
Experimenting with Proxy Agents in Online Combinatorial Auctions.
Int. J. Intell. Inf. Technol., 2014

2012
Providing Information Feedback to Bidders in Online Multi-unit Combinatorial Auctions.
Proceedings of the 18th Americas Conference on Information Systems, 2012

2011
Semantic Notions of Weakly Correct AND/XOR Business Workflows Based on Partial Synchronization.
Proceedings of the IEEE International Conference on Services Computing, 2011

2010
On Detecting Data Flow Errors in Workflows.
ACM J. Data Inf. Qual., 2010

2009
Designing Proxy Bidders for Online Combinatorial Auctions.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009

Revaluation of Bundles by Bidders in Combinatorial Auctions.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009

2008
Bidder Valuation of Bundles in Combinatorial Auctions.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

2007
The representation, analysis and verification of business processes: a metagraph-based approach.
Inf. Technol. Manag., 2007

On estimating the time taken to rectify faults in a software package during the system testing phase.
Inf. Process. Lett., 2007

Improving Linkage of Web Pages.
INFORMS J. Comput., 2007

2006
Time Delay in Rectification of Faults in Software Projects.
Proceedings of the International Conference on Information Systems, 2006

2004
Average-case analysis of best-first search in two representative directed acyclic graphs.
Artif. Intell., 2004

The Development, Testing, and Release of Software Systems in the Internet Age: A Generalized Analytical Model.
Proceedings of the International Conference on Information Systems, 2004

2003
Tuning the Quality Parameters of a Firewall to Maximize Net Benefit.
Proceedings of the Distributed Computing, 2003

Internet Auctions: Some Issues and Problems.
Proceedings of the Distributed Computing, 2003

2002
An Average-Case Analysis of Graph Search.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

1999
The multiple resource constrained project scheduling problem: A breadth-first approach.
Eur. J. Oper. Res., 1999

1996
Searching graphs with A*: applications to job sequencing.
IEEE Trans. Syst. Man Cybern. Part A, 1996

Graph Search Methods for Non-Order-Preserving Evaluation Functions: Applications to Job Sequencing Problems.
Artif. Intell., 1996

Searching Game Trees Under Memory Constraints.
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996

1994
A General Framework for Minimax Search in Game Trees.
Inf. Process. Lett., 1994

1993
A Faster Alternative to SSS* with Extension to Variable Memory.
Inf. Process. Lett., 1993

Non-Order-Preserving Evaluation Functions: Recursive Graph-Search Methods for Job Sequencing Problems.
Proceedings of the 13th International Joint Conference on Artificial Intelligence. Chambéry, France, August 28, 1993

1992
QuickGame: A Compromise Between Pure Depth-first and Pure Best-first Game Tree Search Strategies.
Proceedings of the Automated Reasoning, 1992

1991
Admissible Search Methods for Minimum Penalty Sequencing of Jobs with Setup Times on One and Two Machines.
Proceedings of the 12th International Joint Conference on Artificial Intelligence. Sydney, 1991

1989
Fast Recursive Formulations for Best-First Search That Allow Controlled Use of Memory.
Proceedings of the 11th International Joint Conference on Artificial Intelligence. Detroit, 1989

Searching Game Trees in Parallel Using SSS.
Proceedings of the 11th International Joint Conference on Artificial Intelligence. Detroit, 1989

1986
Heuristic search in general tree structures: an average case analysis.
Proceedings of the 14th ACM Annual Conference on Computer Science, 1986

Making Best Use of Available Memory When Searching Game Trees.
Proceedings of the 5th National Conference on Artificial Intelligence. Philadelphia, 1986

1985
AND/OR Graph Heuristic Search Methods
J. ACM, January, 1985

Three Approaches to Heuristic Search in Networks
J. ACM, January, 1985

1983
Search Algorithms Under Different Kinds of Heuristics-A Comparative Study
J. ACM, January, 1983

Admissible Heuristic Search in And/Or Graphs.
Theor. Comput. Sci., 1983


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