Andrés Felipe Gómez

According to our database1, Andrés Felipe Gómez authored at least 2 papers in 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
ShaderBase: A Processing Tool for Shaders in Computational Arts and Design.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Shader Programming for Computational Arts and Design - A Comparison between Creative Coding Frameworks.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016


  Loading...