Andri Ioannidou

According to our database1, Andri Ioannidou authored at least 22 papers between 1995 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2011
Collective Programming: Making End-User Programming (More) Social.
Proceedings of the End-User Development - Third International Symposium, 2011

2010
Mr. Vetro: A Collective Simulation for teaching health science.
Int. J. Comput. Support. Collab. Learn., 2010

Scalable game design and the development of a checklist for getting computational thinking into public schools.
Proceedings of the 41st ACM technical symposium on Computer science education, 2010

2009
AgentCubes: Incremental 3D end-user development.
J. Vis. Lang. Comput., 2009

2008
Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Collaborative end-user development on handheld devices.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Broadening participation through scalable game design.
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008

End-user visualizations.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Agent warp engine: formula based shape warping for networked applications.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
X-expressions in XMLisp: S-expressions and extensible markup language unite.
Proceedings of the International Lisp Conference, 2007

2006
What Makes End-User Development Tick? 13 Design Guidelines.
Proceedings of the End User Development, 2006

AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006

Mobility agents: guiding and tracking public transportation users.
Proceedings of the working conference on Advanced visual interfaces, 2006

2004
Agent-based end-user development.
Commun. ACM, 2004

2003
Making Constructionism Work in the Classroom.
Int. J. Comput. Math. Learn., 2003

Programmorphosis: a Knowledge-Based Approach to End-User Programming.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2001
Using Components for Rapid Distributed Software Development.
IEEE Softw., 2001

2000
AgentSheets: End-User Programmable Simulations.
J. Artif. Soc. Soc. Simul., 2000

1999
Collaborative use & design of interactive simulations.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

1998
Using Agents as a Currency of Exchange between End-Users.
Proceedings of WebNet 98, 1998

1997
Behavior Processors: Layers between End-Users and Java Virtual Machines.
Proceedings of the Proceedings 1997 IEEE Symposium on Visual Languages, 1997

1995
LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0 Programmable Brick.
Proceedings of the Proceedings 11th International IEEE Symposium on Visual Languages, 1995


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