Andy Bryant

According to our database1, Andy Bryant authored at least 6 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
"What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational Game.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Analyzing Students' Problem-Solving Sequences: A Human-in-the-Loop Approach.
J. Learn. Anal., August, 2022

Towards an Understanding of How Players Make Meaning from Post-Play Process Visualizations.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

2021
"What Happened Here!?" A Taxonomy for User Interaction with Spatio-Temporal Game Data Visualization.
Proc. ACM Hum. Comput. Interact., 2021

2020
"And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay Analysis.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
Modeling Individual and Team Behavior through Spatio-temporal Analysis.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019


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