Ankit Gupta
Affiliations:- Simon Fraser University, School of Interactive Arts and Technology, Surrey, BC, Canada
According to our database1,
Ankit Gupta
authored at least 15 papers
between 2009 and 2022.
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Bibliography
2022
Wild Intercepts: A Novel Approach to Usability Testing of a 'Citizen Science' Portal, Developed for Understanding the 'Burdens of Pain' Among Citizens.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022
2020
Oh, I didn't do a good job: How objective data affects physiotherapist-patient conversations for arthritis patients.
Proceedings of the PervasiveHealth '20: 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020
2019
Correlation Visualisation for sleep data analytics in SWAPP (Sleep Wake Application).
Proceedings of the Visualization and Data Analysis 2019, 2019
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019
2018
Proceedings of the Visualization and Data Analysis 2018, Burlingame, CA, USA, 28 January 2018, 2018
Sleep-Wake-Behaviour App: Towards developing a database for informing e-coaching solutions for neurodevelopmental disorders in children.
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018
Towards developing an e-coach to support arthritis patients in maintaining a physically active lifestyle.
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018
Designing pervasive technology for physical activity self-management in arthritis patients.
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018
2017
Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively?
EAI Endorsed Trans. Pervasive Health Technol., 2017
Players' Experience of an Augmented Reality Game, Pokémon Go: Inspirations and Implications for Designing Pervasive Health Gamified Applications.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017
Chasing Lovely Monsters in the Wild, Exploring Players' Motivation and Play Patterns of Pokémon Go: Go, Gone or Go Away?
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
2016
Supporting hypotheses management during asynchronous collaboration for visual analytics for text.
Proceedings of the Visualization and Data Analysis 2016, 2016
2014
Proceedings of the Visualization and Data Analysis 2014, 2014
2009
Proceedings of the Second International Conference on Emerging Trends in Engineering & Technology, 2009