Ariya Pakinee
According to our database1,
Ariya Pakinee authored at least 11 papers
between 2021 and 2026.
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Bibliography
2026
Voice, Text, or Embodied AI Avatar? Effects of Generative AI Interface Modalities in VR Museums.
Informatics, 2026
2025
Assessing learning outcomes in immersive virtual reality with and without generative AI-Powered virtual npcs: a comparative analysis in a museum context.
Educ. Inf. Technol., November, 2025
Immersive realities in museums: evaluating the impact of VR, VR360, and MR on visitor presence, engagement and motivation.
Virtual Real., September, 2025
Designing and engaging students in library tours using mixed reality: a study on library anxiety, knowledge acquisition, and student engagement.
Digit. Libr. Perspect., 2025
Enhancing textile heritage engagement through generative AI-based virtual assistants in virtual reality museums.
Comput. Educ. X Real., 2025
2024
The effect of a location-based game for university transition: Comparing learning outcomes and intrinsic motivation of students in different disciplines.
Educ. Inf. Technol., May, 2024
Effectiveness of an E-learning System for Emergency Signs and CPR Emergency Preparedness in Marathon Events: A Comparative Study.
Int. J. Online Biomed. Eng., 2024
Navigating Academic Horizons: The Role of Location-Based Games in Multidisciplinary University Transition.
Int. J. Eng. Pedagog., 2024
2022
Development of a Mobile-Healthcare Application for Safety and Prevention in Emergency Assistance at Marathon Events: A Case Study in CMU Marathon.
Int. J. Online Biomed. Eng., May, 2022
2021
Integrating the Webinar as a Tool to Support Adult Training: A Case Study on the Training for Entrepreneurs of SMEs in Thailand.
Int. J. Emerg. Technol. Learn., 2021
Designing a gamified e-learning environment for teaching undergraduate ERP course based on big five personality traits.
Educ. Inf. Technol., 2021