Arthur Theil

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2025
Conducting VR User Studies with People with Vision/Hearing Impairments: Challenges and Mitigation Strategies.
CoRR, April, 2025

From Teleportation to Climbing: A Review of Locomotion Techniques in the Most Used Commercial Virtual Reality Applications.
Int. J. Hum. Comput. Interact., February, 2025

Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

2024
Inclusive Augmented and Virtual Reality: A Research Agenda.
Int. J. Hum. Comput. Interact., October, 2024

Inclusive AR/VR: accessibility barriers for immersive technologies.
Univers. Access Inf. Soc., March, 2024

fingARspell: A Mobile AR Tool for Learning the Deafblind Manual Alphabet.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

2023
Accessibility Research and Users with Multiple Disabilities or Complex Needs.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

2022
Social Robots Acceptance and Marketability in Italy and Germany: A Cross-National Study Focusing on Assisted Living for Older Adults.
Int. J. Soc. Robotics, 2022

Multidisciplinary Perspectives on Designing Accessible Systems for Users with Multiple Impairments: Grand Challenges and Opportunities for Future Research.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
Regulating Personal Cameras for Disabled People and People with Deafblindness: Implications for HCI and Accessible Computing.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

PatRec: A Mobile Game for Learning Social Haptic Communication.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

2020
Tactile Board: A Multimodal Augmentative and Alternative Communication Device for Individuals with Deafblindness.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

A gamified and adaptive learning system for neurodivergent workers in electronic assembling tasks.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Physical Add-Ons for Haptic Human-Surrounding Interaction and Sensorial Augmentation.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Keep Your Distance: A Playful Haptic Navigation Wearable for Individuals with Deafblindness.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

Exploring Low-Cost Materials to Make Pattern-Based Lock-Screens Accessible for Users with Visual Impairments or Deafblindness.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

Co-Designing Assistive Tools to Support Social Interactions by Individuals Living with Deafblindness.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2018
Evaluating the Effects of Feedback Type on Older Adults' Performance in Mid-Air Pointing and Target Selection.
Proceedings of the Symposium on Spatial User Interaction, 2018

Text or image?: investigating the effects of instruction type on mid-air gesture making with novice older adults.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Movement Characteristics and Effects of GUI Design on How Older Adults Swipe in Mid-Air.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2016
How Do Novice Older Users Evaluate and Perform Mid-Air Gesture Interaction for the First Time?
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2015
An analysis of mid-air gestures used across three platforms.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015


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