Ian Williams

Orcid: 0000-0002-0651-0963

Affiliations:
  • Birmingham City University, UK
  • Manchester Metropolitan University, UK (former)


According to our database1, Ian Williams authored at least 49 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Inclusive AR/VR: accessibility barriers for immersive technologies.
Univers. Access Inf. Soc., March, 2024

2023
A Review of Interaction Techniques for Immersive Environments.
IEEE Trans. Vis. Comput. Graph., 2023

Correlation as a measure for alignment and similarity of human motions.
Comput. Animat. Virtual Worlds, 2023

Online alignment of human motion using forward plotting-dynamic time warping.
Comput. Animat. Virtual Worlds, 2023

Message from the ISMAR 2023 Science and Technology Conference Program Chairs.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

An IoT-Based Solution for Monitoring Young People with Emotional Behavioral Disorders in a Residential Childcare Setting.
Proceedings of the IEEE Symposium on Computers and Communications, 2023

Exploring the Impact of Synthetic Data Generation on Texture-based Image Classification Tasks.
Proceedings of the 3rd International Conference on Interactive Media, 2023

2022
Comparative Study of AR Versus Image and Video for Exercise Learning.
CoRR, 2022

Object Detection Systems Informing Users of Guardian Space Dangers Through Haptic Displays.
Proceedings of the 2nd International Conference on Interactive Media, 2022

Inclusive Multimodal Voice Interaction for Code Navigation.
Proceedings of the International Conference on Multimodal Interaction, 2022

Voice Snapping: Inclusive Speech Interaction Techniques for Creative Object Manipulation.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Socially Distanced: Have user evaluation methods for Immersive Technologies changed during the COVID-19 pandemic?
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

A Grasp on Reality: Understanding Grasping Patterns for Object Interaction in Real and Virtual Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Character Input in Augmented Reality: An Evaluation of Keyboard Position and Interaction Visualisation for Head-Mounted Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Inclusive Voice Interaction Techniques for Creative Object Positioning.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

2020
Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality.
IEEE Computer Graphics and Applications, 2020

Efficient One-to-One Pair Matching for 2-D and 3-D Edge Detection Evaluation.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Towards Unsupervised Image Harmonisation.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Perceptually-Informed No-Reference Image Harmonisation.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2020

Learning to Observe: Approximating Human Perceptual Thresholds for Detection of Suprathreshold Image Transformations.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Multimodal Gaze Interaction for Creative Design.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Voiceye: A Multimodal Inclusive Development Environment.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Virtual Object Grasping in Augmented Reality: Drop Shadows for Improved Interaction.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Privacy-Preserving Social Media Forensic Analysis for Preventive Policing of Online Activities.
Proceedings of the 10th IFIP International Conference on New Technologies, 2019

Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments.
Proceedings of the International Conference on Multimodal Interaction, 2019

Towards Fully Integrated Real-time Detection Framework for Online Contents Analysis - RED-Alert Approach.
Proceedings of the 2019 IEEE European Symposium on Security and Privacy Workshops, 2019

2017
A Predictive Approach to On-line Time Warping of Motion.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Composite Realism: Effects of Object Knowledge and Mismatched Feature Type on Observer Gaze and Subjective Quality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Usability Analysis of an Off-the-Shelf Hand Posture Estimation Sensor for Freehand Physical Interaction in Egocentric Mixed Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Freehand grasping in mixed reality: analysing variation during transition phase of interaction.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

2016
Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed reality.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Measuring Observer Response to Object-Scene Disparity in Composites.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Fidelity and plausibility of bimanual interaction in mixed reality.
IEEE Trans. Vis. Comput. Graph., 2015

A Statistical Method for Improved 3D Surface Detection.
IEEE Signal Process. Lett., 2015

A Statistical Method for Surface Detection.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

Accuracy Assessment of Free Hand Grasping Interaction in Mixed Reality.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

Measuring Perception of Realism in Mixed and Augmented Reality Summary.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015

2014
A performance evaluation of statistical tests for edge detection in textured images.
Comput. Vis. Image Underst., 2014

Measurement of perceptual tolerance for inconsistencies within mixed reality scenes.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

Measurements of live actor motion in mixed reality interaction.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

2012
Advanced Occlusion Handling for Virtual Studios.
Proceedings of the Convergence and Hybrid Information Technology, 2012

2010
A Novel Performance Metric for Grey-scale Edge Detection.
Proceedings of the VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010, 2010

2008
Statistical edge detection of concealed weapons using artificial neural networks.
Proceedings of the Image Processing: Algorithms and Systems VI, 2008

2006
Statistical techniques for edge detection in histological images.
Proceedings of the VISAPP 2006: Proceedings of the First International Conference on Computer Vision Theory and Applications, 2006


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