Arthur Valadares

According to our database1, Arthur Valadares authored at least 10 papers between 2011 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Predicate Collection Classes.
J. Object Technol., 2017

2016
Aspect-Oriented Architectural Style for Distributed Interactive Simulations.
PhD thesis, 2016

On designing and testing distributed virtual environments.
Concurr. Comput. Pract. Exp., 2016

CADIS: Aspect-Oriented architecture for collaborative modeling and simulation.
Proceedings of the Winter Simulation Conference, 2016

2015
An aspect-oriented approach to large-scale urban simulations.
Proceedings of the 2015 Winter Simulation Conference, 2015

2014
Enabling fine-grained load balancing for virtual worlds with distributed simulation engines.
Proceedings of the 2014 Winter Simulation Conference, 2014

A Framework for Designing and Evaluating Distributed Real-Time Applications.
Proceedings of the 18th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2014

2012
Evolution of scalability with synchronized state in virtual environments.
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012

RESTful Massively Multi-user Virtual Environments: A feasibility study.
Proceedings of the 2012 IEEE International Games Innovation Conference, 2012

2011
RCAT: A RESTful client-scalable architecture.
Proceedings of the 10th Annual Workshop on Network and Systems Support for Games, 2011


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