Barry Ip

Orcid: 0000-0003-1972-7747

According to our database1, Barry Ip authored at least 12 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
Field test of multi-hop image sensing network prototype on a city-wide scale.
Digit. Commun. Networks, 2019

2015
A Survey of Current YouTube Video Characteristics.
IEEE Multim., 2015

2012
Packet-level traffic analysis of online games from the genre characteristics perspective.
J. Netw. Comput. Appl., 2012

Fitting the Needs of an Industry: An Examination of Games Design, Development, and Art Courses in the UK.
ACM Trans. Comput. Educ., 2012

2011
Narrative Structures in Computer and Video Games: Part 2: Emotions, Structures, and Archetypes.
Games Cult., 2011

Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings.
Games Cult., 2011

2010
Business and commerce.
Proceedings of the Electronic Performance Support, 2010

2009
Product placement in interactive games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
Technological, Content, and Market Convergence in the Games Industry.
Games Cult., 2008

Computer games degrees in the UK: a review of current practice.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2005
Ring fenced research: the case of computer-assisted learning in health sciences.
Br. J. Educ. Technol., 2005

2003
Analytical approaches to games development.
PhD thesis, 2003


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