Ben Egliston

Orcid: 0000-0002-7878-7208

According to our database1, Ben Egliston authored at least 9 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
What are the risks of Virtual Reality data? Learning Analytics, Algorithmic Bias and a Fantasy of Perfect Data.
New Media Soc., March, 2023

2022
'The interface of the future': Mixed reality, intimate data and imagined temporalities.
Big Data Soc., January, 2022

Oculus imaginaries: The promises and perils of Facebook's virtual reality.
New Media Soc., 2022

2021
Critical questions for Facebook's virtual reality: data, power and the metaverse.
Internet Policy Rev., 2021

2020
'Seeing isn't doing': Examining tensions between bodies, videogames and technologies 'beyond' the game.
New Media Soc., 2020

Quantified Play: Self-Tracking in Videogames.
Games Cult., 2020

2016
Big playerbase, big data: On data analytics methodologies and their applicability to studying multiplayer games and culture.
First Monday, 2016

2015
Playing Across Media: Exploring Transtextuality in Competitive Games and eSports.
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015

2014
Multimodality and the Competitive Metagame: Exploring Issues of Balance in Multimodal Game Environments.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014


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