Benedict Wilkins

According to our database1, Benedict Wilkins authored at least 6 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Disentangling Reafferent Effects by Doing Nothing.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Learning to Identify Perceptual Bugs in 3D Video Games.
CoRR, 2022

World of Bugs: A Platform for Automated Bug Detection in 3D Video Games.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
Attention Guidance Agents with Eye-Tracking - A Use-Case Based on the MATBII Cockpit Task.
Proceedings of the Engineering Multi-Agent Systems - 9th International Workshop, 2021

2020
Anomaly Detection in Video Games.
CoRR, 2020

A Metric Learning Approach to Anomaly Detection in Video Games.
Proceedings of the IEEE Conference on Games, 2020


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