Bruno Correia da Silva

Orcid: 0000-0002-4479-6042

According to our database1, Bruno Correia da Silva authored at least 4 papers between 2024 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2025
Refining Pervasive Game Design with LLMs - Insights, Limitations, and Challenges.
Proceedings of the Entertainment Computing - ICEC 2025, 2025

2024
Procedural content generation in pervasive games: state of affairs, mistakes, and successes.
Int. J. Pervasive Comput. Commun., 2024

Identifying patterns and affordances in location-based games: The practices of Niantic.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024

Enhancing Orientation and Mobility Skills for Persons with Visual Impairments Through VR Games: Introducing the EdKit Unity Package.
Proceedings of the Entertainment Computing - ICEC 2024, 2024


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