Bruno Dumas

Orcid: 0000-0001-5302-4303

According to our database1, Bruno Dumas authored at least 58 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Text readability in augmented reality: a multivocal literature review.
Virtual Real., March, 2024

2023
Meaningful XAI Based on User-Centric Design Methodology.
CoRR, 2023

Idea Browsing on Digital Participation Platforms: A Mixed-Methods Requirements Study.
Proceedings of the Research Challenges in Information Science: Information Science and the Connected World, 2023

Extending the World-in-Miniature Metaphor to Access Situated Information in a Pervasive Augmented Reality Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Sign Language-to-Text Dictionary with Lightweight Transformer Models.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023

Interaction Techniques to Control Information Clutter in a Pervasive Augmented Reality Scenario.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Engineering User Interfaces with Beat Gestures.
Proceedings of the Companion Proceedings of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2023

2022
Intra-City Traffic Data Visualization: A Systematic Literature Review.
IEEE Trans. Intell. Transp. Syst., 2022

Essential Expectations of Users of Web Configurators: An Empirical Survey.
Proc. ACM Hum. Comput. Interact., 2022

Student misconceptions about finite state machines: identify them in order to create a concept inventory.
Proceedings of the 4th International Workshop on Education through Advanced Software Engineering and Artificial Intelligence, 2022

A Formal Model to Support Discourse Semantic Landscape Analysis.
Proceedings of the 11th International Conference on Data Science, 2022

2021
A Metamodel and Prototype for Fluid Document Formats.
CoRR, 2021

IXVC: An interactive pipeline for explaining visual clusters in dimensionality reduction visualizations with decision trees.
Array, 2021

Réalité augmentée et interface tangible au service des novices en programmation: Augmented Reality and Tangible Interaction to Help Programming Novices.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13 - 16, 2021, 2021

Introducing the Smart City to Children with a Tangible Interaction Table: Expliquer la ville intelligente aux enfants avec une table d'interaction tangible.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13 - 16, 2021, 2021

Shock wave: a graph layout algorithm for text analyzing.
Proceedings of the DocEng '21: ACM Symposium on Document Engineering 2021, 2021

2020
Text as Semantic Fields: Integration of an Enriched Language Conception in the Text Analysis Tool Evoq<sup>registered </sup>.
Proceedings of the Research Challenges in Information Science, 2020

Developing an Assessment to Profile Students based on their Understanding of the Variable Programming Concept.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

A Tangible-Augmented Concept Inventory to Identify Novices' Misconceptions in Programming.
Proceedings of the 15th International Conference on Computer Science & Education, 2020

Object-Oriented Programming: Diagnosis Understanding by Identifying and Describing Novice Perceptions.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Approach to Develop a Concept Inventory Informing Teachers of Novice Programmers' Mental Models.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
Engaging children in the smart city: a participatory design workshop.
Proceedings of the 1st ACM SIGSOFT International Workshop on Education through Advanced Software Engineering and Artificial Intelligence, 2019

A Context and Feature Visualisation Tool for a Feature-Based Context-Oriented Programming Language.
Proceedings of the Seminar Series on Advanced Techniques & Tools for Software Evolution (SATTOSE 2019), 2019

Supporting citizen participation with adaptive public displays: a process model proposal.
Proceedings of the Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019

Towards the Identification of Profiles based on the Understanding of Programming Concepts: the Case of the Variable.
Proceedings of the IEEE Frontiers in Education Conference, 2019

Dynamic visualisation of features and contexts for context-oriented programmers.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

Implementation of a Feature-Based Context-Oriented Programming Language.
Proceedings of the Workshop on Context-oriented Programming, 2019

2018
Representing Repairs in Configuration Interfaces: A Look at Industrial Practices.
Proceedings of the Joint Proceedings of the ACM IUI 2018 Workshops co-located with the 23rd ACM Conference on Intelligent User Interfaces (ACM IUI 2018), 2018

On Studying Bad Practices in Configuration UIs.
Proceedings of the Joint Proceedings of the ACM IUI 2018 Workshops co-located with the 23rd ACM Conference on Intelligent User Interfaces (ACM IUI 2018), 2018

Tangible programming for children: state of the art, classification and opportunities.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

MIODMIT: A Generic Architecture for Dynamic Multimodal Interactive Systems.
Proceedings of the Human-Centered Software Engineering, 2018

Information visualisation and machine learning: latest trends towards convergence.
Proceedings of the 26th European Symposium on Artificial Neural Networks, 2018

Perceptions of computer science among children after a hands-on activity: A pilot study.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Feature Visualiser: an Inspection Tool for Context-Oriented Programmers.
Proceedings of the 10th International Workshop on Context-Oriented Programming: Advanced Modularity for Run-time Composition, 2018

Evoq: a Visualization Tool to Support Structural Analysis of Text Documents.
Proceedings of the ACM Symposium on Document Engineering 2018, 2018

Comparing Some Distances in Template-based 2D Gesture Recognition.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Designing Multimodal Mobile Interaction for a Text Messaging Application for Visually Impaired Users.
Frontiers ICT, 2017

Modelling fusion of modalities in multimodal interactive systems with MMMM.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

2016
InfoPhys: Direct Manipulation of Information Visualisation through a Force-Feedback Pointing Device.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Beyond Context-Oriented Software.
Proceedings of the Post-proceedings of the 9th Seminar on Advanced Techniques and Tools for Software Evolution, 2016

Information visualisation and machine learning: characteristics, convergence and perspective.
Proceedings of the 24th European Symposium on Artificial Neural Networks, 2016

A taxonomy of context-aware software variability approaches.
Proceedings of the Companion Proceedings of the 15th International Conference on Modularity, Málaga, Spain, March 14, 2016

2014
A graphical editor for the SMUIML multimodal user interaction description language.
Sci. Comput. Program., 2014

Designing for intimacy: how fashion design can address privacy issues in wearable computing.
Proceedings of the ISWC'14, 2014

ArtVis: combining advanced visualisation and tangible interaction for the exploration, analysis and browsing of digital artwork collections.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
Design guidelines for adaptive multimodal mobile input solutions.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

2012
Fusion in multimodal interactive systems: an HMM-based algorithm for user-induced adaptation.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012

SpeeG: a multimodal speech- and gesture-based text input solution.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

ViDaX: an interactive semantic data visualisation and exploration tool.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Mudra: a unified multimodal interaction framework.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

2010
Description languages for multimodal interaction: a set of guidelines and its illustration with SMUIML.
J. Multimodal User Interfaces, 2010

2009
MEMODULES as Tangible Shortcuts to Multimedia Information.
Proceedings of the Human Machine Interaction, Research Results of the MMI Program, 2009

Multimodal Interfaces: A Survey of Principles, Models and Frameworks.
Proceedings of the Human Machine Interaction, Research Results of the MMI Program, 2009

HephaisTK: a toolkit for rapid prototyping of multimodal interfaces.
Proceedings of the 11th International Conference on Multimodal Interfaces, 2009

Benchmarking fusion engines of multimodal interactive systems.
Proceedings of the 11th International Conference on Multimodal Interfaces, 2009

2008
Strengths and weaknesses of software architectures for the rapid creation of tangible and multimodal interfaces.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Démonstration: HephaisTK, une boîte à outils pour le prototypage d'interfaces multimodales.
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008

2007
An Ego-Centric and Tangible Approach to Meeting Indexing and Browsing.
Proceedings of the Machine Learning for Multimodal Interaction , 2007


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