Bruno Galerne

According to our database1, Bruno Galerne
  • authored at least 16 papers between 2011 and 2017.
  • has a "Dijkstra number"2 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Texture Inpainting Using Efficient Gaussian Conditional Simulation.
SIAM J. Imaging Sciences, 2017

Efros and Freeman Image Quilting Algorithm for Texture Synthesis.
IPOL Journal, 2017

Realistic Film Grain Rendering.
IPOL Journal, 2017

An Algorithm for Gaussian Texture Inpainting.
IPOL Journal, 2017

A Stochastic Film Grain Model for Resolution-Independent Rendering.
Comput. Graph. Forum, 2017

Texton Noise.
Comput. Graph. Forum, 2017

Analysis of a Physically Realistic Film Grain Model, and a Gaussian Film Grain Synthesis Algorithm.
Proceedings of the Scale Space and Variational Methods in Computer Vision, 2017

Optimal Patch Assignment for Statistically Constrained Texture Synthesis.
Proceedings of the Scale Space and Variational Methods in Computer Vision, 2017

Semi-discrete Optimal Transport in Patch Space for Enriching Gaussian Textures.
Proceedings of the Geometric Science of Information - Third International Conference, 2017

2016
Microtexture inpainting through Gaussian conditional simulation.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2014
The Heeger & Bergen Pyramid Based Texture Synthesis Algorithm.
IPOL Journal, 2014

A texton for fast and flexible Gaussian texture synthesis.
Proceedings of the 22nd European Signal Processing Conference, 2014

2013
A Shape-Aware Model for Discrete Texture Synthesis.
Comput. Graph. Forum, 2013

2012
Gabor noise by example.
ACM Trans. Graph., 2012

2011
Random Phase Textures: Theory and Synthesis.
IEEE Trans. Image Processing, 2011

Micro-Texture Synthesis by Phase Randomization.
IPOL Journal, 2011


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