Cecilia Sik-Lányi

Orcid: 0000-0003-3142-6824

According to our database1, Cecilia Sik-Lányi authored at least 64 papers between 1998 and 2023.

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Bibliography

2023
Webpage Accessibility Evaluation Using Machine Learning Technique.
Proceedings of the 14th IEEE International Conference on Cognitive Infocommunications, 2023

2022
Investigation of spatial ability test completion times in virtual reality using a desktop display and the Gear VR.
Virtual Real., 2022

Serious and Fun Games - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2022

Psychophysical Examination of Memory Colors using a Web Application - A Pilot Study.
Proceedings of the 13th IEEE International Conference on Cognitive Infocommunications, 2022

2021
A Novel Marker Detection System for People with Visual Impairment Using the Improved Tiny-YOLOv3 Model.
Comput. Methods Programs Biomed., 2021

Helping People with Visual Impairments to Avoid Obstacles Using Deep Learning.
Proceedings of Sixth International Congress on Information and Communication Technology, 2021

2020
Developing a Serious Game for Children with Diabetes.
Proceedings of the Computers Helping People with Special Needs, 2020

Serious and Fun Games - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2020

Presenting the User's Focus in Needs & Development (UFIND) method and its comparison to other design methods.
Proceedings of the 11th IEEE International Conference on Cognitive Infocommunications, 2020

Test software development of size and contrast effect research.
Proceedings of the 11th IEEE International Conference on Cognitive Infocommunications, 2020

2019
Suitability of the Kinect Sensor and Leap Motion Controller - A Literature Review.
Sensors, 2019

Preparing spatial ability tests in a virtual reality application.
Proceedings of the 10th IEEE International Conference on Cognitive Infocommunications, 2019

Indoor Navigation for People with Visual Impairment using Augmented Reality Markers.
Proceedings of the 10th IEEE International Conference on Cognitive Infocommunications, 2019

2018
Designing Trainer's Manual for the ISG for Competence Project.
Proceedings of the Computers Helping People with Special Needs, 2018

Review on Smart Solutions for People with Visual Impairment.
Proceedings of the Computers Helping People with Special Needs, 2018

Cognitive decision making development support via Android application.
Proceedings of the 9th IEEE International Conference on Cognitive Infocommunications, 2018

Developing a virtual reality application for the improvement of depth perception.
Proceedings of the 9th IEEE International Conference on Cognitive Infocommunications, 2018

2017
How to develop serious games for social and cognitive competence of children with learning difficulties.
Proceedings of the 8th IEEE International Conference on Cognitive Infocommunications, 2017

Development of Mathematical Skills Developing Game Software.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

"Sliders" Android Game - Improving Logical Skills of People with Disabilities.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

Android-Based Daily Routine Organizing Application for Elementary School Students Living with ASD.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
Target Group Questionnaire in the "ISG for Competence" Project.
Proceedings of the Computers Helping People with Special Needs, 2016

Android Games for Developing Fine Coordination of Movement Skills.
Proceedings of the Computers Helping People with Special Needs, 2016

Memory Game and Special HCI Device in Stroke Therapy.
Proceedings of the Computers Helping People with Special Needs, 2016

2015
Wheelchair driving simulator: Computer aided training for persons with special need.
Proceedings of the 6th IEEE International Conference on Cognitive Infocommunications, 2015

How does environment and form influence colour perception?
Proceedings of the 6th IEEE International Conference on Cognitive Infocommunications, 2015

Developing movement therapy application with Microsoft Kinect control for supporting stroke rehabilitation.
Proceedings of the Assistive Technology, 2015

Developing movement recognition application with the use of Shimmer sensor and Microsoft Kinect sensor.
Proceedings of the Assistive Technology, 2015

Developing an Animal Counting Game in Second Life for a Young Adult with Down Syndrome.
Proceedings of the Assistive Technology, 2015

2014
"Gardener" Serious Game for Stroke Patients.
Proceedings of the Computers Helping People with Special Needs, 2014

Most Important in the Design: Focus on the Users' Needs, a Case Study.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

"Logical Blocks" Multimedia Game Development for Students with Intellectual Disabilities.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

2012
Online scheduling with one rearrangement at the end: Revisited.
Inf. Process. Lett., 2012

Accessibility Testing of a Healthy Lifestyles Social Network.
Proceedings of the Computers Helping People with Special Needs, 2012

"Break the Bricks" Serious Game for Stroke Patients.
Proceedings of the Computers Helping People with Special Needs, 2012

2011
Testing the accessibility of websites.
Int. J. Knowl. Web Intell., 2011

2010
Accessibility Testing of Social Websites.
Proceedings of the Handbook of Social Network Technologies and Applications, 2010

User Interface Evaluation of Serious Games for Students with Intellectual Disability.
Proceedings of the Computers Helping People with Special Needs, 2010

2009
Virtual Reality House for Rehabilitation of Aphasic Clients.
Trans. Edutainment, 2009

Investigating of Memory - Colours of Intellectually Disabled Children and Virtual Game Addict Students.
Proceedings of the HCI and Usability for e-Inclusion, 2009

2008
Navigation methods of special needs users in multimedia systems.
Comput. Hum. Behav., 2008

Eighty-Color-Channel Lighting.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008

Developing Multimedia-Game Software to Improve Space and Depth Perception.
Proceedings of the Computers Helping People with Special Needs, 2008

Analysing the 2D, 3D and Web User Interface Navigation Structures of Normal Users and Users with Mild Intellectual Disabilities.
Proceedings of the Computers Helping People with Special Needs, 2008

Development of the Virtual ELA-House.
Proceedings of the GRAPP 2008, 2008

2007
On Developing Validator Software XValid for Testing Home Pages of Universal Design.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007

Colour Correct Digital Museum on the Internet.
Proceedings of the Virtual Reality, 2007

2006
Virtual Reality in Healthcare.
Proceedings of the Intelligent Paradigms for Assistive and Preventive Healthcare, 2006

Multimedia Medical Informatics System in Healthcare.
Proceedings of the Intelligent Paradigms for Assistive and Preventive Healthcare, 2006

Using IT to Inform and Rehabilitate Aphasic Patients.
Informing Sci. Int. J. an Emerg. Transdiscipl., 2006

Virtual Reality in Special Needs Early Education.
Int. J. Virtual Real., 2006

Wireless Communicator for Patients in Intensive Care.
Proceedings of the Computers Helping People with Special Needs, 2006

Flexibility in Virtual Environments - A Fully Adjustable Virtual Classroom.
Proceedings of the Computers Helping People with Special Needs, 2006

2005
User interface design for visually impaired children.
Elektrotech. Informationstechnik, 2005

User Interface Issues of "DysLearning" Software for Dyslexic Children.
Proceedings of the Empowering Software Quality: How can Usability Engineering reach these goals? 1st Usability Symposium, 2005

2004
Multimedia Programs for Children with Hearing Difficulties.
Proceedings of the Computers Helping People with Special Needs, 2004

Multimedia and Virtual Reality in the Rehabilitation of Autistic Children.
Proceedings of the Computers Helping People with Special Needs, 2004

The Design Question of Development of Multimedia Educational Software for Aphasia Patients.
Proceedings of the Computers Helping People with Special Needs, 2004

2003
Optimization of computer presented information for left-handed observers.
PsychNology J., 2003

Using Virtual Reality to Improve Space and Depth Perception.
J. Inf. Technol. Educ., 2003

Multimedia Program for Training of Vision of Children with Visual Impairment and Amblyopia.
J. Inf. Technol. Educ., 2003

1999
Multimedia program for the development of the vision of partially sighted children.
Proceedings of the Human-Computer Interaction: Communication, 1999

1998
Using colour in multimedia applications.
Proceedings of the Electronic Imaging: Processing, 1998

Display white point characterisation.
Proceedings of the Electronic Imaging: Processing, 1998


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