Charlie Cullen

Orcid: 0000-0002-8435-023X

Affiliations:
  • Technological University Dublin, Ireland


According to our database1, Charlie Cullen authored at least 21 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Navigating Complexity: Investigating How Students Move Through the Game Design Process.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

2021
"Understanding" Narrative; Applying Poetics to <i>Hellblade: Senua's Sacrifice</i>.
Game Stud., 2021

2020
Designing Contextually: An Investigation of Design-Based Research to Promote Situated Irish Language Identity through Virtual Reality.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

Active Learning for Auditory Hierarchy.
Proceedings of the Machine Learning and Knowledge Extraction, 2020

2019
An Investigation of Therapeutic Rapport Through Prosody in Brief Psychodynamic Psychotherapy.
Proceedings of the Interspeech 2019, 2019

2018
Investigating Prosodic Accommodation in Clinical Interviews with Depressed Patients.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2018

Towards a Conceptual Framework for the Development of Immersive Experiences to Negotiate Meaning and Identity in Irish Language Learning.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2016
MobiLAudio - a multimodal content delivery platform for geo-services.
J. Locat. Based Serv., 2016

A pilot study of comparison gesture analysis in motion driven video games.
Proceedings of the 9th International Conference on Motion in Games, 2016

VR 3D Visualization Interface.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
mobiSurround: An Auditory User Interface for Geo-Service Delivery.
Proceedings of the Database and Expert Systems Applications, 2015

2013
Indoor Positioning for Smartphones Using Asynchronous Ultrasound Trilateration.
ISPRS Int. J. Geo Inf., 2013

Judging Emotion from Low-Pass Filtered Naturalistic Emotional Speech.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Asynchronous Ultrasonic Trilateration for Indoor Positioning of Mobile Phones.
Proceedings of the Web and Wireless Geographical Information Systems, 2012

2011
Obtaining speech assets for judgement analysis on low-pass filtered emotional speech.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

2010
Investigating ultrasonic positioning on mobile phones.
Proceedings of the 2010 International Conference on Indoor Positioning and Indoor Navigation, 2010

2009
CorpVis: An Online Emotional Speech Corpora Visualisation Interface.
Proceedings of the Semantic Multimedia, 2009

2008
Towards measuring continuous acoustic feature convergence in unconstrained spoken dialogues.
Proceedings of the INTERSPEECH 2008, 2008

2006
SALERO - Semantic Audiovisual Entertainment Reusable Objects.
Proceedings of the Poster and Demo Proceedings of the 1st International Conference on Semantic and Digital Media Technologies, 2006

Musical Pattern Design Using Contour Icons.
Proceedings of the 2006 International Computer Music Conference, 2006

2004
Orchestration Within the Sonification of Basic Data Sets.
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004


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