Chien Lu

Orcid: 0000-0002-3143-4202

According to our database1, Chien Lu authored at least 12 papers between 2019 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2022
Nonparametric exponential family graph embeddings for multiple representation learning.
Proceedings of the Uncertainty in Artificial Intelligence, 2022

Gaussian Copula Embeddings.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

CryptoKitties vs. Axie Infinity: Computational Analysis of NFT Game Reddit Discussions.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022

2021
"Switch" up your exercise: An empirical analysis of online user discussion of the Ring Fit Adventure exergame.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021

Cross-structural Factor-topic Model: Document Analysis with Sophisticated Covariates.
Proceedings of the Asian Conference on Machine Learning, 2021

2020
What makes a trophy hunter? An empirical analysis of Reddit discussions.
Proceedings of the 4th International GamiFIN Conference, Levi, Finland, April 1-3, 2020, 2020

Probabilistic Dynamic Non-negative Group Factor Model for Multi-source Text Mining.
Proceedings of the CIKM '20: The 29th ACM International Conference on Information and Knowledge Management, 2020

The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research.
Proceedings of the Interactivity and Game Creation, 2020

Enhancing Nearest Neighbor Based Entropy Estimator for High Dimensional Distributions via Bootstrapping Local Ellipsoid.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
A statistical analysis of Steam user profiles towards personalized gamification.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

Game postmortems vs. developer Reddit AMAs: computational analysis of developer communication.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Adoption of Requirements Engineering Methods in Game Development: A Literature and Postmortem Analysis.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019


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