Colin Braley

According to our database1, Colin Braley authored at least 2 papers between 2009 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2010
GPU Assisted Real-Time Isosurface Volume Rendering using Depth Based Coherence and Variance Bricking.
Proceedings of the 2010 International Conference on Computer Graphics & Virtual Reality, 2010

2009
GPU accelerated isosurface volume rendering using depth-based coherence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009


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