Colin Stricklin

According to our database1, Colin Stricklin authored at least 5 papers between 2019 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Party Mascot: Experimental Prop Design for Streaming Actual Plays.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

2021
Timeline: An Authoring Platform for Parameterized Stories.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

2020
Primal Clay: Worldbuilding with the New Materialism.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Essential Workers: A Multiplayer Game for Enacting Patterns of Social Interdependency in a Pandemic.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
The distributed dungeon master: new media affordances from twitch's <i>choice chamber</i>.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019


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