Kevin Tang

Orcid: 0000-0003-2245-2342

According to our database1, Kevin Tang authored at least 20 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Structures of interaction for creating dramatic agency in epistemic narratives: <i>Return of the Obra Dinn</i> and <i>Telling Lies</i> as design exemplars.
Entertain. Comput., 2023

VideoSwap: Customized Video Subject Swapping with Interactive Semantic Point Correspondence.
CoRR, 2023

Linear Discriminative Learning: a competitive non-neural baseline for morphological inflection.
Proceedings of the 20th SIGMORPHON workshop on Computational Research in Phonetics, 2023

"It Has to Ignite Their Creativity": Opportunities for Generative Tools for Game Masters.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Computational Storage for an Energy-Efficient Deep Neural Network Training System.
Proceedings of the Euro-Par 2023: Parallel Processing - 29th International Conference on Parallel and Distributed Computing, Limassol, Cyprus, August 28, 2023

2022
Disambiguation of morpho-syntactic features of African American English - the case of habitual be.
Proceedings of the Second Workshop on Language Technology for Equality, 2022

2021
Shopping in a Pandemic: A Persuasive Game for COVID-19.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2020
Prosody leaks into the memories of words.
CoRR, 2020

Understanding Racial Disparities in Automatic Speech Recognition: The Case of Habitual "be".
Proceedings of the Interspeech 2020, 2020

Gated Story Structure and Dramatic Agency in Sam Barlow's Telling Lies.
Proceedings of the Interactive Storytelling, 2020

CDeepEx: Contrastive Deep Explanations.
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020

Essential Workers: A Multiplayer Game for Enacting Patterns of Social Interdependency in a Pandemic.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2015
Visual learning with weakly labeled video.
PhD thesis, 2015

2014
Multimodal emotion recognition (MER) system.
Proceedings of the IEEE 27th Canadian Conference on Electrical and Computer Engineering, 2014

2013

2012

2011
GENIE TRECVID 2011 Multimedia Event Detection: Late-Fusion Approaches to Combine Multiple Audio-Visual features.
Proceedings of the 2011 TREC Video Retrieval Evaluation, 2011

2010
Machine Learning of Jazz Grammars.
Comput. Music. J., 2010

2009
Serving Ads from localhost for Performance, Privacy, and Profit.
Proceedings of the Eight ACM Workshop on Hot Topics in Networks (HotNets-VIII), 2009

2008
NOYB: privacy in online social networks.
Proceedings of the first Workshop on Online Social Networks, 2008


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